More stuff from master
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8ad2fa4ac4
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3 changed files with 4 additions and 4 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r10 \cu(Tue 5 Oct 19:40:58 CEST 2021)\c-";
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SWWM_SHORTVER="\cw1.2pre r10 \cu(2021-10-05 19:40:58)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.2pre r12 \cu(Wed 6 Oct 00:33:37 CEST 2021)\c-";
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SWWM_SHORTVER="\cw1.2pre r12 \cu(2021-10-06 00:33:37)\c-";
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@ -205,7 +205,7 @@ extend Class SWWMHandler
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if ( !G_SkillPropertyInt(SKILLP_SpawnMulti) || multiplayer || sv_alwaysspawnmulti )
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return false;
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// is it coop inventory? suppress it
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if ( (e.Thing.spawnflags&(MTF_COOPERATIVE|MTF_DEATHMATCH)) && !(e.Thing.spawnflags&MTF_SINGLE) && (e.Thing is 'Inventory') )
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if ( (e.Thing.spawnflags&(MTF_COOPERATIVE|MTF_DEATHMATCH)) && !(e.Thing.spawnflags&MTF_SINGLE) && ((e.Thing is 'Inventory') || (e.Thing is 'MaceSpawner')) )
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{
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e.Thing.ClearCounters();
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e.Thing.Destroy();
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@ -1125,7 +1125,7 @@ Class Demolitionist : PlayerPawn
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if ( !TestMobjLocation() ) SetOrigin(oldp,true);
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}
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encroachtics++;
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if ( !(encroachtics%GameTicRate) && !IsFriend(encroached) )
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if ( !(encroachtics%GameTicRate) && (encroached.bISMONSTER || encroached.player || (encroached is 'ScriptedMarine')) && !IsFriend(encroached) )
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SWWMUtility.AchievementProgress("step",encroachtics/GameTicRate,player);
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}
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else encroachtics = 0;
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