More stuff from master
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3 changed files with 4 additions and 4 deletions
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@ -205,7 +205,7 @@ extend Class SWWMHandler
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if ( !G_SkillPropertyInt(SKILLP_SpawnMulti) || multiplayer || sv_alwaysspawnmulti )
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return false;
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// is it coop inventory? suppress it
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if ( (e.Thing.spawnflags&(MTF_COOPERATIVE|MTF_DEATHMATCH)) && !(e.Thing.spawnflags&MTF_SINGLE) && (e.Thing is 'Inventory') )
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if ( (e.Thing.spawnflags&(MTF_COOPERATIVE|MTF_DEATHMATCH)) && !(e.Thing.spawnflags&MTF_SINGLE) && ((e.Thing is 'Inventory') || (e.Thing is 'MaceSpawner')) )
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{
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e.Thing.ClearCounters();
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e.Thing.Destroy();
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