diff --git a/language.version b/language.version index dac2403ad..23233072b 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw1.0.6 \cu(Fri 20 Aug 11:22:12 CEST 2021)\c-"; -SWWM_SHORTVER="\cw1.0.6 \cu(2021-08-20 11:22:12)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw1.0.5 r1 \cu(Fri 20 Aug 21:20:07 CEST 2021)\c-"; +SWWM_SHORTVER="\cw1.0.5 r1 \cu(2021-08-20 21:20:07)\c-"; diff --git a/zscript/swwm_player.zsc b/zscript/swwm_player.zsc index 9c62451ef..f5722d522 100644 --- a/zscript/swwm_player.zsc +++ b/zscript/swwm_player.zsc @@ -2518,6 +2518,7 @@ Class Demolitionist : PlayerPawn nk.AttachToOwner(whom); nk.Use(true); } + Super.AddInventory(item); return; } } @@ -2548,7 +2549,7 @@ Class Demolitionist : PlayerPawn let tkey = Inventory(Spawn(item.GetClass())); SWWMHandler.KeyTagFix(tkey); if ( tkey is 'SWWMKey' ) SWWMKey(tkey).propagated = true; // no anim - if ( !tkey.CallTryPickup(self) ) tkey.Destroy(); + if ( !tkey.CallTryPickup(players[i].mo) ) tkey.Destroy(); if ( players[i].mo is 'Demolitionist' ) Demolitionist(players[i].mo).key_reentrant = false; } }