OK, a whole lot of stuff has happened.

- Player and Explodium Gun are fully functional.
- Added a crapton of sprites and muzzle flashes and whatnot from SWWM, Ultra Suite, and other mods I made.
- The HUD is almost complete, and some things have been changed with the fuel/dash display.
- Started adding some cvars and stuff, mod options menu will come later.
- Made an alternate -noflat- just to make Kinsie's map more pleasing on the eyes.
This commit is contained in:
Mari the Deer 2020-01-26 00:29:36 +01:00
commit 6191230903
701 changed files with 2984 additions and 379 deletions

View file

@ -1,7 +1,15 @@
addkeysection "$SWWM_KEYS" SWWM_GZ
addmenukey "$SWWM_GESTURE1" gesture1
addmenukey "$SWWM_GESTURE2" gesture2
addmenukey "$SWWM_GESTURE3" gesture3
alias gesture1 "netevent swwmgesture 0"
alias gesture2 "netevent swwmgesture 1"
alias gesture3 "netevent swwmgesture 2"
addkeysection "$SWWM_KEYS" "SWWM_GZ"
addmenukey "$SWWM_PRIMARYFIRE" "+attack"
addmenukey "$SWWM_SECONDARYFIRE" "+altattack"
addmenukey "$SWWM_TERTIARYFIRE" "+reload"
addmenukey "$SWWM_QUATERNARYFIRE" "+zoom"
addmenukey "$SWWM_MELEE" "+user1"
addmenukey "$SWWM_DASH" "+user2"
addmenukey "$SWWM_GESTURE1" "netevent swwmgesture 0"
addmenukey "$SWWM_GESTURE2" "netevent swwmgesture 1"
addmenukey "$SWWM_GESTURE3" "netevent swwmgesture 2"
addmenukey "$SWWM_KBASE" "openmenu SWWMKnowledgeBaseMenu"
defaultbind "j" "netevent swwmgesture 0"
defaultbind "k" "netevent swwmgesture 1"
defaultbind "l" "netevent swwmgesture 2"
defaultbind "q" "openmenu SWWMKnowledgeBaseMenu"