From 62bd8717413afcda6cfcb421c0e19632c1864d22 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Mon, 20 Nov 2023 13:03:00 +0100 Subject: [PATCH] Slightly reduce max ammo amounts for slot 9. --- language.version | 4 ++-- zscript/dlc1/swwm_ammoitems_dlc.zsc | 6 +++--- zscript/items/swwm_ammoitems.zsc | 6 +++--- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/language.version b/language.version index db5c4f532..bdbe3f9a1 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1011 \cu(Mon 20 Nov 11:51:49 CET 2023)\c-"; -SWWM_SHORTVER="\cw1.3pre r1011 \cu(2023-11-20 11:51:49)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1012 \cu(Mon 20 Nov 13:03:00 CET 2023)\c-"; +SWWM_SHORTVER="\cw1.3pre r1012 \cu(2023-11-20 13:03:00)\c-"; diff --git a/zscript/dlc1/swwm_ammoitems_dlc.zsc b/zscript/dlc1/swwm_ammoitems_dlc.zsc index a9e4f4913..bbf23fc02 100644 --- a/zscript/dlc1/swwm_ammoitems_dlc.zsc +++ b/zscript/dlc1/swwm_ammoitems_dlc.zsc @@ -316,7 +316,7 @@ Class MisterAmmo : SWWMAmmo Inventory.Amount 1; Inventory.MaxAmount 1; Ammo.BackpackAmount 0; - Ammo.BackpackMaxAmount 4; + Ammo.BackpackMaxAmount 3; Ammo.DropAmount 1; SWWMAmmo.MagAmmoType "MisterRound"; Accuracy 90; @@ -337,9 +337,9 @@ Class MisterGAmmo : SWWMAmmo SWWMAmmo.PickupTag "MRGRENADE"; Stamina 320000; Inventory.Amount 1; - Inventory.MaxAmount 3; + Inventory.MaxAmount 2; Ammo.BackpackAmount 0; - Ammo.BackpackMaxAmount 6; + Ammo.BackpackMaxAmount 4; Ammo.DropAmount 1; Accuracy 90; } diff --git a/zscript/items/swwm_ammoitems.zsc b/zscript/items/swwm_ammoitems.zsc index 38f424ab3..9cf8d86b3 100644 --- a/zscript/items/swwm_ammoitems.zsc +++ b/zscript/items/swwm_ammoitems.zsc @@ -326,7 +326,7 @@ Class CandyGunAmmo : SWWMAmmo Inventory.Amount 1; Inventory.MaxAmount 1; Ammo.BackpackAmount 0; - Ammo.BackpackMaxAmount 4; + Ammo.BackpackMaxAmount 3; Ammo.DropAmount 1; SWWMAmmo.MagAmmoType "CandyGunBullets"; Accuracy 90; @@ -381,9 +381,9 @@ Class CandyGunSpares : SWWMAmmo SWWMAmmo.PickupTag "CANDYSPARE"; Stamina 600000; Inventory.Amount 1; - Inventory.MaxAmount 4; + Inventory.MaxAmount 3; Ammo.BackpackAmount 0; - Ammo.BackpackMaxAmount 4; + Ammo.BackpackMaxAmount 3; } override Inventory CreateTossable( int amt ) {