Oh look, it's more Ynykron soundwork.
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parent
8a4b4ab6a1
commit
64915879a5
20 changed files with 17 additions and 5 deletions
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@ -1,2 +1,2 @@
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[default]
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SWWM_MODVER="\chSWWM \cwGZ\c- r373 (Sun 21 Jun 17:00:29 CEST 2020)";
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SWWM_MODVER="\chSWWM \cwGZ\c- r374 (Sun 21 Jun 21:40:38 CEST 2020)";
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BIN
models/extra/MCBeam.png
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models/extra/MCBeam.png
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After Width: | Height: | Size: 4.6 KiB |
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models/extra/MCBeamS.png
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models/extra/MCBeamS.png
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After Width: | Height: | Size: 3.6 KiB |
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models/extra/VortexArc.png
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models/extra/VortexArc.png
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After Width: | Height: | Size: 8.9 KiB |
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models/extra/VortexArcS.png
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models/extra/VortexArcS.png
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After Width: | Height: | Size: 16 KiB |
16
sndinfo.txt
16
sndinfo.txt
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@ -791,6 +791,22 @@ ynykron/fire sounds/ynykron/mc_fire.ogg
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ynykron/altfire sounds/ynykron/mc_altfire.ogg
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ynykron/magout sounds/ynykron/mc_magout.ogg
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ynykron/magin sounds/ynykron/mc_magin.ogg
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ynykron/beam sounds/ynykron/mc_beam.ogg
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ynykron/hit1 sounds/ynykron/mc_hit1.ogg
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ynykron/hit2 sounds/ynykron/mc_hit2.ogg
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ynykron/hit3 sounds/ynykron/mc_hit3.ogg
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$random ynykron/hit { ynykron/hit1 ynykron/hit2 ynykron/hit3 }
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ynykron/altbeam sounds/ynykron/mc_altbeam.ogg
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ynykron/vortex sounds/ynykron/mc_vortex.ogg
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ynykron/vortexarc1 sounds/ynykron/mc_vortexarc1.ogg
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ynykron/vortexarc2 sounds/ynykron/mc_vortexarc2.ogg
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ynykron/vortexarc3 sounds/ynykron/mc_vortexarc3.ogg
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$random ynykron/vortexarc { ynykron/vortexarc1 ynykron/vortexarc2 ynykron/vortexarc3 }
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ynykron/vortexflash1 sounds/ynykron/mc_vortexflash1.ogg
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ynykron/vortexflash2 sounds/ynykron/mc_vortexflash2.ogg
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ynykron/vortexflash3 sounds/ynykron/mc_vortexflash3.ogg
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$random ynykron/vortexflash { ynykron/vortexflash1 ynykron/vortexflash2 ynykron/vortexflash3 }
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ynykron/vortexend sounds/ynykron/mc_vortexend.ogg
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misc/secret sounds/menu/findsecret.ogg
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misc/keytry sounds/menu/failuse.ogg
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BIN
sounds/ynykron/mc_altbeam.ogg
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BIN
sounds/ynykron/mc_altbeam.ogg
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BIN
sounds/ynykron/mc_beam.ogg
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BIN
sounds/ynykron/mc_beam.ogg
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BIN
sounds/ynykron/mc_hit1.ogg
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BIN
sounds/ynykron/mc_hit1.ogg
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BIN
sounds/ynykron/mc_hit2.ogg
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BIN
sounds/ynykron/mc_hit2.ogg
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BIN
sounds/ynykron/mc_hit3.ogg
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BIN
sounds/ynykron/mc_hit3.ogg
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BIN
sounds/ynykron/mc_vortex.ogg
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BIN
sounds/ynykron/mc_vortex.ogg
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BIN
sounds/ynykron/mc_vortexarc1.ogg
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BIN
sounds/ynykron/mc_vortexarc1.ogg
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BIN
sounds/ynykron/mc_vortexarc2.ogg
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BIN
sounds/ynykron/mc_vortexarc2.ogg
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BIN
sounds/ynykron/mc_vortexarc3.ogg
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BIN
sounds/ynykron/mc_vortexarc3.ogg
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BIN
sounds/ynykron/mc_vortexend.ogg
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BIN
sounds/ynykron/mc_vortexend.ogg
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BIN
sounds/ynykron/mc_vortexflash1.ogg
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BIN
sounds/ynykron/mc_vortexflash1.ogg
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BIN
sounds/ynykron/mc_vortexflash2.ogg
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BIN
sounds/ynykron/mc_vortexflash2.ogg
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BIN
sounds/ynykron/mc_vortexflash3.ogg
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sounds/ynykron/mc_vortexflash3.ogg
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@ -695,8 +695,6 @@ Class SWWMStatusBar : BaseStatusBar
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{
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// damage falls down
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int initspd = (128-snum.seed);
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//if ( initspd >= 0 && initspd < 32 ) initspd = 32;
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//if ( initspd < 0 && initspd > -32 ) initspd = -32;
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int boostup = 64+snum.seed2;
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fo.x = (.05*initspd)*((snum.initialspan-(snum.lifespan-fractic))**.8);
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fo.y = -((snum.initialspan-(snum.lifespan-fractic))**1.5)+boostup*sin((90./snum.initialspan)*(level.maptime+fractic-snum.starttic));
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@ -705,8 +703,6 @@ Class SWWMStatusBar : BaseStatusBar
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{
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// health falls up (?)
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int initspd = (128-snum.seed);
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//if ( initspd >= 0 && initspd < 32 ) initspd = 32;
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//if ( initspd < 0 && initspd > -32 ) initspd = -32;
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int boostup = 16+snum.seed2/4;
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fo.x = (.15*initspd)*((snum.initialspan-(snum.lifespan-fractic))**.6);
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fo.y = ((snum.initialspan-(snum.lifespan-fractic))**1.2)-boostup*sin((90./snum.initialspan)*(level.maptime+fractic-snum.starttic));
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