Add custom credits theme. The dragon deserves this. ❤️🐉
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4 changed files with 6 additions and 4 deletions
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@ -20,9 +20,10 @@ Most of the work here is original, but there are some notable exceptions:
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- This mod uses Mikolah's ZPolyobject library. Many thanks.
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- This mod uses Mikolah's ZPolyobject library. Many thanks.
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- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
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- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
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- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
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- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
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- Startup/credits theme, "Hidden Tune #242", also by Teque too (super comfy music, ideal for this use).
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- Startup theme, "Hidden Tune #242", also by Teque too (super comfy music, ideal for this use).
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- Kinsie's Test Map theme, "Hypercardish 1.1", ALSO TOO by Teque (seems nice for such an use I guess).
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- Kinsie's Test Map theme, "Hypercardish 1.1", ALSO TOO by Teque (seems nice for such an use I guess).
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- Clear theme, "Solitary Apprehension", by BouncyTEM (made specifically for the mod).
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- Clear theme, "Solitary Apprehension", by BouncyTEM (made specifically for the mod).
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- Credits theme by KynikossDragonn (also made specifically for the mod).
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- The crash handler uses a short clip of the Curb Your Enthusiasm theme.
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- The crash handler uses a short clip of the Curb Your Enthusiasm theme.
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- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.
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- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.
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- Miniwi font by Josuah Demangeon (http://josuah.net). Modified to add gradients and drop shadow.
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- Miniwi font by Josuah Demangeon (http://josuah.net). Modified to add gradients and drop shadow.
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@ -1,3 +1,3 @@
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[default]
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1247 \cu(Sat Feb 28 10:00:20 CET 2026)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1248 \cu(Wed Mar 18 15:05:32 CET 2026)\c-";
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SWWM_SHORTVER="\cw1.3pre r1247 \cu(2026-02-28 10:00:20)\c-";
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SWWM_SHORTVER="\cw1.3pre r1248 \cu(2026-03-18 15:05:32)\c-";
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BIN
music/swwmgz_c.it
Normal file
BIN
music/swwmgz_c.it
Normal file
Binary file not shown.
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@ -158,6 +158,7 @@ Class SWWMCreditsMenu : GenericMenu
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cassets.Push(new('SWWMCreditsEntry').Init("Nash","WidePix"));
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cassets.Push(new('SWWMCreditsEntry').Init("Nash","WidePix"));
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cmusic.Push(new('SWWMCreditsEntry').Init("Teque","Traumatic State\nDragony\nHidden Tune #242\nHypercardish 1.1"));
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cmusic.Push(new('SWWMCreditsEntry').Init("Teque","Traumatic State\nDragony\nHidden Tune #242\nHypercardish 1.1"));
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cmusic.Push(new('SWWMCreditsEntry').Init("BouncyTEM","Solitary Apprehension"));
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cmusic.Push(new('SWWMCreditsEntry').Init("BouncyTEM","Solitary Apprehension"));
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cmusic.Push(new('SWWMCreditsEntry').Init("KynikossDragonn","Credits Theme"));
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cvoice.Push(new('SWWMCreditsEntry').Init("Vyolette","$T_DEMOLITIONIST"));
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cvoice.Push(new('SWWMCreditsEntry').Init("Vyolette","$T_DEMOLITIONIST"));
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clocal.Push(new('SWWMCreditsEntry').Init("Marisa the Magician","$SWWM_LOCES"));
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clocal.Push(new('SWWMCreditsEntry').Init("Marisa the Magician","$SWWM_LOCES"));
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cpatrons.Push(new('SWWMCreditsEntry').Init("Bean"));
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cpatrons.Push(new('SWWMCreditsEntry').Init("Bean"));
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@ -224,7 +225,7 @@ Class SWWMCreditsMenu : GenericMenu
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oldmus = musplaying.name;
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oldmus = musplaying.name;
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oldorder = musplaying.baseorder;
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oldorder = musplaying.baseorder;
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oldloop = musplaying.loop;
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oldloop = musplaying.loop;
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S_ChangeMusic("music/H2I4D2E.XM");
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S_ChangeMusic("music/swwmgz_c.it");
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}
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}
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double DrawLogo( double x, double y )
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double DrawLogo( double x, double y )
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{
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{
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