0.9.8b release:

- Crouched gesture animations.
 - Proper crouch-jumping (now always enabled).
 - New fanart by Endie.
 - Swimming animations (also used by flight).
 - Hexen-style startup screen.
 - More model cleanup.
 - Prevent Wallbuster reload menu from opening on intermissions.
 - Intermissions now only handle fire and use for advance, to prevent some lil' accidents.
 - Holding altfire on intermissions hides ui elements, so the bg is fully visible.
 - Begin writing lore for collectibles (these will come in a couple updates).
 - Fix fuzz shader being affected by texture upscaling.
 - Enemies with >=1000 starting hp also can drop golden shells.
 - Explodium Gun no longer shows with a "1x" prefix on menus when single.
 - Player animation transition tweaks.
This commit is contained in:
Mari the Deer 2020-09-24 14:05:04 +02:00
commit 65db7e8367
73 changed files with 561 additions and 76 deletions

View file

@ -19,6 +19,7 @@ Most of the work here is original, but there are some notable exceptions:
- This mod uses libeye, by KeksDose. Big thanks.
- Title theme, "Traumatic State", by Teque (which a lot of people just know as "the AS-Golgotha music").
- Intermission theme, "Dragony", also by Teque (very comfy music considering the rest of his repertoire).
- Startup theme, "Hidden Tune #242", also by Teque too (super comfy music, ideal for this use, especially when the load times may be long).
- The anti-BD feature uses art and music by IOSYS, art was edited into the Doom palette.
- The crash handler uses a sound bit from Umineko and a short clip of the Curb Your Enthusiasm theme.
- Tewi font by lucy (https://github.com/lucy/tewi-font). Modified to add gradients and drop shadow.
@ -33,4 +34,5 @@ Most of the work here is original, but there are some notable exceptions:
* Captain J (@Jho7835)
* Redead-ITA
* Sgt. Shivers (@Sgt_Shivers_)
* Moa Dixøn / Endie (@MoaDixon)
- A certain hidden easter egg / meme uses crappified/bassboosted edits of Old Days and the CBT Wikipedia article.