Fix crashing when restoring underwater ambience.
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1 changed files with 1 additions and 1 deletions
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@ -1746,7 +1746,7 @@ Class SWWMHandler : EventHandler
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// restore underwater sounds for players
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for ( int i=0; i<MAXPLAYERS; i++ )
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{
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if ( !playeringame[i] || (players[i].mo is 'Demolitionist') ) continue;
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if ( !playeringame[i] || !(players[i].mo is 'Demolitionist') ) continue;
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Demolitionist(players[i].mo).CheckUnderwaterAmb(true);
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}
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}
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