Swap slots of Ray-Khom and Mortal Rifle.
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d4bae13a8b
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13 changed files with 151 additions and 192 deletions
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@ -201,15 +201,14 @@ Class SWWMCellAmmoSmall : SWWMAmmoSpawner
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static Class<Actor> PickAmmo( bool notondemand = false )
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{
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/*if ( !Random[Replacements](0,2) && (notondemand || SWWMUtility.ItemExists('RayKhom') || SWWMUtility.ItemExists('GrandLance')) ) return 'RayBattery';*/
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if ( !Random[Replacements](0,2) )
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{
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if ( !Random[Replacements](0,3) )
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{
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/*if ( Random[Replacements](0,1) && (notondemand || SWWMUtility.ItemExists('RayKhom')) ) return 'RayBolt2';*/
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/*if ( !Random[Replacements](0,2) && (notondemand || SWWMUtility.ItemExists('MisterRifle')) ) return 'MisterGAmmo';*/
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if ( notondemand || SWWMUtility.ItemExists('CandyGun') ) return 'CandyGunBullets';
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}
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/*if ( !Random[Replacements](0,2) && (notondemand || SWWMUtility.ItemExists('MisterRifle')) ) return 'MisterGAmmo';*/
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/*if ( Random[Replacements](0,1) && (notondemand || SWWMUtility.ItemExists('RayKhom')) ) return 'RayBolt2';*/
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if ( notondemand || SWWMUtility.ItemExists('SilverBullet') ) return Random[Replacements](0,2)?'SilverBullets':'SilverBullets2';
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}
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/*if ( Random[Replacements](0,1) && (notondemand || SWWMUtility.ItemExists('ModernSparkster')) ) return Random[Replacements](0,2)?'SparksterBAmmo':'SparksterRAmmo';*/
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@ -231,8 +230,8 @@ Class SWWMCellAmmoBig : SWWMAmmoSpawner
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}
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/*if ( Random[Replacements](0,1) )
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{
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if ( Random[Replacements](0,1) && (notondemand || SWWMUtility.ItemExists('MisterRifle')) ) return Random[Replacements](0,2)?'MisterRound5':'MisterAmmo';
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if ( notondemand || SWWMUtility.ItemExists('RayKhom') ) return Random[Replacements](0,2)?'RayBolt5':'RayAmmo';
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if ( Random[Replacements](0,1) && (notondemand || SWWMUtility.ItemExists('RayKhom')) ) return Random[Replacements](0,2)?'RayBolt5':'RayAmmo';
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if ( notondemand || SWWMUtility.ItemExists('MisterRifle') ) return Random[Replacements](0,2)?'MisterRound5':'MisterAmmo';
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}*/
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if ( !Random[Replacements](0,2) && (notondemand || SWWMUtility.ItemExists('SilverBullet')) )
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{
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