From 6a6e91cc1344d045b2743edddc20474b4134508a Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Tue, 25 Jan 2022 17:56:45 +0100 Subject: [PATCH] Don't draw dots in minimap for keys if their map markers are already visible. --- language.version | 4 ++-- zscript/hud/swwm_hud.zsc | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/language.version b/language.version index 92330387e..4f2221b1c 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r132 \cu(Tue 25 Jan 17:52:08 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.2pre r132 \cu(2022-01-25 17:52:08)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r133 \cu(Tue 25 Jan 17:56:45 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.2pre r133 \cu(2022-01-25 17:56:45)\c-"; diff --git a/zscript/hud/swwm_hud.zsc b/zscript/hud/swwm_hud.zsc index 59517a9ff..b12f45286 100644 --- a/zscript/hud/swwm_hud.zsc +++ b/zscript/hud/swwm_hud.zsc @@ -1981,6 +1981,7 @@ Class SWWMStatusBar : BaseStatusBar for ( SWWMSimpleTracker t=hnd.strackers; t; t=t.next ) { if ( !swwm_mm_missiles && t.ismissile ) continue; + if ( level.allmap && (t.target is 'Key') ) continue; // don't draw keys over the actual markers they have Color col = mm_thingcolor; bool isitem = false; bool plainactor = false;