From 6caff7c4c74a4c8279a97c928eaedd9c962bac20 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Tue, 25 Jan 2022 01:48:51 +0100 Subject: [PATCH] Oops accidentally left this in. --- language.version | 4 ++-- zscript/swwm_player.zsc | 12 ------------ 2 files changed, 2 insertions(+), 14 deletions(-) diff --git a/language.version b/language.version index 6451fb19b..35c9ef4c2 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r129 \cu(Tue 25 Jan 01:40:52 CET 2022)\c-"; -SWWM_SHORTVER="\cw1.2pre r129 \cu(2022-01-25 01:40:52)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.2pre r130 \cu(Tue 25 Jan 01:48:51 CET 2022)\c-"; +SWWM_SHORTVER="\cw1.2pre r130 \cu(2022-01-25 01:48:51)\c-"; diff --git a/zscript/swwm_player.zsc b/zscript/swwm_player.zsc index ccbf72596..bd59d46c0 100644 --- a/zscript/swwm_player.zsc +++ b/zscript/swwm_player.zsc @@ -2960,18 +2960,6 @@ Class Demolitionist : PlayerPawn { // clean up attached actors if ( selflight ) selflight.Destroy(); - // get rid of our internal armors to fix some nonsense - Actor last = player.mo; - while ( last.inv ) - { - let inv = last.inv; - if ( (inv is 'AlmasteelPlating') || (inv is 'SayaCollar') ) - { - inv.Destroy(); - if ( !inv.bDestroyed ) last = inv; - } - else last = inv; - } // inventory wipes if ( invwipe && (player.playerstate != PST_DEAD) ) {