Add second shine mask to Blast Suit.
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parent
9ac0cb2a6f
commit
6d4c0cc217
4 changed files with 8 additions and 16 deletions
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@ -53,7 +53,13 @@ Material Texture "models/BlastSuit.png"
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Texture "masktex" "models/BlastSuit_mask.png"
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Texture "envtex" "models/envmap/ekaenv.png"
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Texture "rimtex" "models/envmap/ekarim.png"
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Texture "envtex2" "models/envmap/darkenv.png"
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Texture "rimtex2" "models/envmap/darkrim.png"
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Define "RIM_LIGHTING"
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Define "ENV_TWOLAYER"
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Define "ENVFACT2" = ".3"
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Define "RIMFACT2" = ".5"
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Define "RIMSTEP2" = ".0"
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}
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Material Texture "models/WarArmor.png"
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{
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r702 \cu(Mon 19 Dec 16:46:13 CET 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r702 \cu(2022-12-19 16:46:13)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r703 \cu(Wed 21 Dec 18:20:16 CET 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r703 \cu(2022-12-21 18:20:16)\c-";
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Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 26 KiB |
14
zmapinfo.txt
14
zmapinfo.txt
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@ -66,20 +66,6 @@ GameInfo
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"RafanKos",
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// gestures and items with gesture states
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"SWWMGesture",
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"SWWMRedCardGesture",
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"SWWMBlueCardGesture",
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"SWWMYellowCardGesture",
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"SWWMSilverCardGesture",
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"SWWMGreenCardGesture",
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"SWWMOrangeCardGesture",
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"SWWMRedSkullGesture",
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"SWWMBlueSkullGesture",
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"SWWMYellowSkullGesture",
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"SWWMPurpleSkullGesture",
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"SWWMGreenKeyGesture",
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"SWWMBlueKeyGesture",
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"SWWMYellowKeyGesture",
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"SWWMRedKeyGesture",
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"GenericCubeGesture",
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"AkariProjectGesture",
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"LoveSignalsCDGesture",
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