Add second shine mask to Blast Suit.

This commit is contained in:
Mari the Deer 2022-12-21 18:20:16 +01:00
commit 6d4c0cc217
4 changed files with 8 additions and 16 deletions

View file

@ -53,7 +53,13 @@ Material Texture "models/BlastSuit.png"
Texture "masktex" "models/BlastSuit_mask.png"
Texture "envtex" "models/envmap/ekaenv.png"
Texture "rimtex" "models/envmap/ekarim.png"
Texture "envtex2" "models/envmap/darkenv.png"
Texture "rimtex2" "models/envmap/darkrim.png"
Define "RIM_LIGHTING"
Define "ENV_TWOLAYER"
Define "ENVFACT2" = ".3"
Define "RIMFACT2" = ".5"
Define "RIMSTEP2" = ".0"
}
Material Texture "models/WarArmor.png"
{