Add second shine mask to Blast Suit.
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4 changed files with 8 additions and 16 deletions
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@ -53,7 +53,13 @@ Material Texture "models/BlastSuit.png"
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Texture "masktex" "models/BlastSuit_mask.png"
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Texture "envtex" "models/envmap/ekaenv.png"
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Texture "rimtex" "models/envmap/ekarim.png"
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Texture "envtex2" "models/envmap/darkenv.png"
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Texture "rimtex2" "models/envmap/darkrim.png"
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Define "RIM_LIGHTING"
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Define "ENV_TWOLAYER"
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Define "ENVFACT2" = ".3"
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Define "RIMFACT2" = ".5"
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Define "RIMSTEP2" = ".0"
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}
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Material Texture "models/WarArmor.png"
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{
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