diff --git a/gldefs/demolitionist.txt b/gldefs/demolitionist.txt index d4cdab288..13a746b56 100644 --- a/gldefs/demolitionist.txt +++ b/gldefs/demolitionist.txt @@ -207,7 +207,7 @@ Material Texture "models/DemoTags.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -219,7 +219,7 @@ Material Texture "models/DemoTagsBlue.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -231,7 +231,7 @@ Material Texture "models/DemoTagsCyan.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -243,7 +243,7 @@ Material Texture "models/DemoTagsDragonfly.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -255,7 +255,7 @@ Material Texture "models/DemoTagsGold.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -267,7 +267,7 @@ Material Texture "models/DemoTagsMagenta.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -279,7 +279,7 @@ Material Texture "models/DemoTagsOrange.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -291,7 +291,7 @@ Material Texture "models/DemoTagsPeach.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -303,7 +303,7 @@ Material Texture "models/DemoTagsPink.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -315,7 +315,7 @@ Material Texture "models/DemoTagsPurple.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -327,7 +327,7 @@ Material Texture "models/DemoTagsRed.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -339,7 +339,7 @@ Material Texture "models/DemoTagsViolet.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -351,7 +351,7 @@ Material Texture "models/DemoTagsWhite.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -363,7 +363,7 @@ Material Texture "models/DemoTagsYellow.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -375,7 +375,7 @@ Material Texture "models/DemoTagsBlack.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" @@ -387,7 +387,7 @@ Material Texture "models/DemoTagsRust.png" { Brightmap "models/DemoTags_bright.png" Shader "shaders/glsl/Envmask.fp" - Texture "masktex" "models/DemoArms_mask.png" + Texture "masktex" "models/DemoTags_mask.png" Texture "envtex" "models/envmap/iceenv.png" Texture "rimtex" "models/envmap/icerim.png" Define "RIM_LIGHTING" diff --git a/language.version b/language.version index 884c3d52e..807ea39f1 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1139 \cu(Thu Jul 18 15:38:19 CEST 2024)\c-"; -SWWM_SHORTVER="\cw1.3pre r1139 \cu(2024-07-18 15:38:19)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1140 \cu(Thu Jul 18 15:53:00 CEST 2024)\c-"; +SWWM_SHORTVER="\cw1.3pre r1140 \cu(2024-07-18 15:53:00)\c-";