Multiplayer-related tweaks.

This commit is contained in:
Mari the Deer 2021-05-23 14:05:28 +02:00
commit 749a2c7708
20 changed files with 199 additions and 33 deletions

View file

@ -8,6 +8,7 @@ Class RedShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -55,6 +56,7 @@ Class GreenShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -102,6 +104,7 @@ Class WhiteShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -148,6 +151,7 @@ Class BlueShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -195,6 +199,7 @@ Class BlackShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -242,6 +247,7 @@ Class PurpleShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -323,6 +329,7 @@ Class GoldShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
action void A_GoldShellTrail()
{
@ -379,6 +386,7 @@ Class EvisceratorShell : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -439,6 +447,7 @@ Class EvisceratorTrioSpawn : Actor
a.bCOUNTSECRET = true;
level.total_secrets++;
}
a.bDROPPED = bDROPPED;
}
Destroy();
}
@ -453,6 +462,7 @@ Class HellblazerMissiles : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -511,6 +521,7 @@ Class HellblazerMissileTrioSpawn : Actor
a.bCOUNTSECRET = true;
level.total_secrets++;
}
a.bDROPPED = bDROPPED;
}
Destroy();
}
@ -521,6 +532,7 @@ Class HellblazerCrackshots : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -568,6 +580,7 @@ Class HellblazerRavagers : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -615,6 +628,7 @@ Class HellblazerWarheads : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -666,6 +680,7 @@ Class SparkUnit : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -706,6 +721,7 @@ Class SilverBulletAmmo : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -753,6 +769,7 @@ Class SilverBulletAmmo2 : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -858,6 +875,7 @@ Class SilverBulletsBundleSpawn : Actor
a.bCOUNTSECRET = true;
level.total_secrets++;
}
a.bDROPPED = bDROPPED;
}
Destroy();
}
@ -880,6 +898,7 @@ Class SilverBullets2BundleSpawn : Actor
a.bCOUNTSECRET = true;
level.total_secrets++;
}
a.bDROPPED = bDROPPED;
}
Destroy();
}
@ -894,6 +913,7 @@ Class CandyGunAmmo : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{
@ -976,6 +996,7 @@ Class CandyGunBulletsBundleSpawn : Actor
a.bCOUNTSECRET = true;
level.total_secrets++;
}
a.bDROPPED = bDROPPED;
}
Destroy();
}
@ -1023,6 +1044,7 @@ Class YnykronAmmo : Ammo
Mixin SWWMAmmo;
Mixin SWWMOverlapPickupSound;
Mixin SWWMUseToPickup;
Mixin SWWMRespawn;
Default
{