Finetune KDiZD key replacements.

Tweak ERROR shader.
This commit is contained in:
Mari the Deer 2021-06-10 17:20:04 +02:00
commit 761281db92
6 changed files with 16 additions and 11 deletions

View file

@ -206,6 +206,7 @@ extend Class SWWMHandler
Console.Printf("ClientSparkles: %08x",Random2[ClientSparkles]());
Console.Printf("Corrode: %08x",Random2[Corrode]());
Console.Printf("DemoLines: %08x",Random2[DemoLines]());
Console.Printf("DropChance: %08x",Random2[DropChance]());
Console.Printf("DoBlast: %08x",Random2[DoBlast]());
Console.Printf("Eviscerator: %08x",Random2[Eviscerator]());
Console.Printf("Explodium: %08x",Random2[Explodium]());