New Anti-BD script. >:3
This commit is contained in:
parent
e85883f2bb
commit
7653d7d09f
103 changed files with 159 additions and 330 deletions
|
|
@ -13,10 +13,14 @@
|
|||
Class SWWMBrutalHandler : StaticEventHandler
|
||||
{
|
||||
ui int timer;
|
||||
ui TextureID scr[85];
|
||||
ui Font fnt;
|
||||
ui TextureID boydance[10], boykiss;
|
||||
ui int boyframe, boystate, boyloop1, boyloop2, boytimer;
|
||||
bool detected;
|
||||
String which, whichshort;
|
||||
|
||||
const BOYTICRATE = 5;
|
||||
|
||||
override void OnRegister()
|
||||
{
|
||||
// check for brutal doom
|
||||
|
|
@ -66,21 +70,134 @@ Class SWWMBrutalHandler : StaticEventHandler
|
|||
timer = 0;
|
||||
return;
|
||||
}
|
||||
if ( timer == 35 )
|
||||
if ( timer == 70 )
|
||||
{
|
||||
S_StartSound("misc/spawn",CHAN_YABLEWIT,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1,ATTN_NONE);
|
||||
S_StartSound("misc/spawn",CHAN_YABLEWIT,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1,ATTN_NONE);
|
||||
boykiss = TexMan.CheckForTexture("graphics/BDScreen/BOYKISSR.png");
|
||||
fnt = Font.GetFont("TewiFontOutline");
|
||||
S_StartSound("misc/spawn",CHAN_YABLEWIT,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1.,ATTN_NONE);
|
||||
S_StartSound("misc/spawn",CHAN_YABLEWIT,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1.,ATTN_NONE);
|
||||
S_ChangeMusic("",force:true);
|
||||
Console.PrintfEx(PRINT_HIGH|PRINT_NONOTIFY,"\n\n\cjYou like playing \cg"..which.."\cj don't you?\c-\n\n\n");
|
||||
}
|
||||
else if ( timer == 140 )
|
||||
{
|
||||
for ( int i=0; i<85; i++ )
|
||||
scr[i] = TexMan.CheckForTexture(String.Format("graphics/BDScreen/BDSCR%03d.jpg",i+1));
|
||||
S_ChangeMusic("",force:true);
|
||||
S_StartSound("brutal/bdscreen",CHAN_YABLEWIT,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1,ATTN_NONE);
|
||||
S_StartSound("brutal/bdscreen",CHAN_YABLEWIT,CHANF_UI|CHANF_NOPAUSE|CHANF_OVERLAP,1,ATTN_NONE);
|
||||
for ( int i=0; i<10; i++ )
|
||||
boydance[i] = TexMan.CheckForTexture(String.Format("graphics/BDScreen/BOYKISS%d.png",i));
|
||||
S_ChangeMusic("music/thepenis.it",force:true);
|
||||
}
|
||||
else if ( timer == 484 ) ThrowAbortException("This manual abort is for your own safety");
|
||||
else if ( timer == 2100 ) ThrowAbortException("This manual abort is for your own safety");
|
||||
timer++;
|
||||
if ( timer >= 105 )
|
||||
{
|
||||
boytimer++;
|
||||
switch ( boystate )
|
||||
{
|
||||
case 0: // up
|
||||
boyframe = 0;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 1;
|
||||
break;
|
||||
case 1: // down
|
||||
boyframe = 1;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
{
|
||||
if ( boyloop1 >= 2 )
|
||||
{
|
||||
boyloop1 = 0;
|
||||
boystate = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
boyloop1++;
|
||||
boystate = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2: // turn A
|
||||
boyframe = 2;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 3;
|
||||
break;
|
||||
case 3: // turn B
|
||||
boyframe = 3;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 4;
|
||||
break;
|
||||
case 4: // down
|
||||
boyframe = 4;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 5;
|
||||
break;
|
||||
case 5: // up
|
||||
boyframe = 5;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
{
|
||||
if ( boyloop1 >= 2 )
|
||||
{
|
||||
boyloop1 = 0;
|
||||
boystate = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
boyloop1++;
|
||||
boystate = 4;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 6: // turn B
|
||||
boyframe = 3;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 7;
|
||||
break;
|
||||
case 7: // turn A
|
||||
boyframe = 2;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
{
|
||||
if ( boyloop2 >= 2 )
|
||||
{
|
||||
boyloop2 = 0;
|
||||
boystate = 8;
|
||||
}
|
||||
else
|
||||
{
|
||||
boyloop2++;
|
||||
boystate = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 8: // spin left
|
||||
boyframe = 6;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 9;
|
||||
break;
|
||||
case 9: // spin back
|
||||
boyframe = 7;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 10;
|
||||
break;
|
||||
case 10: // spin right
|
||||
boyframe = 8;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
boystate = 11;
|
||||
break;
|
||||
case 11: // spin front
|
||||
boyframe = 9;
|
||||
if ( !(boytimer%BOYTICRATE) )
|
||||
{
|
||||
if ( boyloop1 >= 2 )
|
||||
{
|
||||
boyloop1 = 0;
|
||||
boystate = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
boyloop1++;
|
||||
boystate = 8;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override void WorldTick()
|
||||
|
|
@ -92,16 +209,24 @@ Class SWWMBrutalHandler : StaticEventHandler
|
|||
override void RenderOverlay( RenderEvent e )
|
||||
{
|
||||
if ( !detected ) return;
|
||||
if ( timer < 35 ) return;
|
||||
Screen.Dim("Black",clamp(((timer+e.fractic)-35.)/70.,0.,1.),0,0,Screen.GetWidth(),Screen.GetHeight());
|
||||
if ( timer < 140 )
|
||||
Screen.Dim("White",clamp((timer+e.fractic)/70.,0.,1.),0,0,Screen.GetWidth(),Screen.GetHeight());
|
||||
if ( timer < 70 ) return;
|
||||
String str = "You like playing \cg"..which.."\c- don't you?";
|
||||
int boxh = fnt?((fnt.GetHeight()+16)*CleanYFac):0;
|
||||
double scl = (Screen.GetHeight()-boxh)/2048.;
|
||||
if ( boykiss.IsValid() ) Screen.DrawTexture(boykiss,false,Screen.GetWidth()/2,(Screen.GetHeight()-boxh)/2,DTA_CenterOffset,true,DTA_ScaleX,scl,DTA_ScaleY,scl);
|
||||
if ( fnt )
|
||||
{
|
||||
String str = "Can I run this with \cg"..which.."\c-?";
|
||||
Screen.DrawText(bigfont,Font.CR_WHITE,(Screen.GetWidth()-bigfont.StringWidth(str)*CleanXFac_1)/2,(Screen.GetHeight()-bigfont.GetHeight()*CleanYFac_1)/2,str,DTA_CleanNoMove_1,true);
|
||||
return;
|
||||
Screen.Dim("Black",.8,0,Screen.GetHeight()-boxh,Screen.GetWidth(),boxh);
|
||||
Screen.DrawText(fnt,Font.CR_WHITE,(Screen.GetWidth()-fnt.StringWidth(str)*CleanXFac)/2,Screen.GetHeight()-(boxh-8*CleanYFac),str,DTA_CleanNoMove,true);
|
||||
}
|
||||
if ( timer < 140 ) return;
|
||||
if ( boydance[boyframe].IsValid() )
|
||||
{
|
||||
Screen.DrawTexture(boydance[boyframe],false,112*CleanXFac_1,192*CleanYFac_1,DTA_CleanNoMove_1,true);
|
||||
Screen.DrawTexture(boydance[boyframe],false,Screen.GetWidth()-112*CleanXFac_1,192*CleanYFac_1,DTA_CleanNoMove_1,true);
|
||||
Screen.DrawTexture(boydance[boyframe],false,112*CleanXFac_1,Screen.GetHeight()-(boxh+32*CleanYFac_1),DTA_CleanNoMove_1,true);
|
||||
Screen.DrawTexture(boydance[boyframe],false,Screen.GetWidth()-112*CleanXFac_1,Screen.GetHeight()-(boxh+32*CleanYFac_1),DTA_CleanNoMove_1,true);
|
||||
}
|
||||
int frameno = clamp((timer-140)/4,0,84);
|
||||
double scl = max(floor(Screen.GetWidth()/320.),1.);
|
||||
Screen.DrawTexture(scr[frameno],false,(Screen.GetWidth()-320*scl)/2,(Screen.GetHeight()-132*scl)/2,DTA_ScaleX,scl,DTA_ScaleY,scl);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue