Small tweaks.

This commit is contained in:
Mari the Deer 2021-06-12 15:08:15 +02:00
commit 7a60ecc744
6 changed files with 18 additions and 8 deletions

View file

@ -181,6 +181,10 @@ SWWM_FILTER_NONE = "No Filter";
SWWM_FILTER_OBFUSCATE = "Obfuscate"; SWWM_FILTER_OBFUSCATE = "Obfuscate";
SWWM_FILTER_HIDE = "Hide"; SWWM_FILTER_HIDE = "Hide";
SWWM_PLAYTIME = "Total Play Time"; SWWM_PLAYTIME = "Total Play Time";
SWWM_TIME_DAY = "day";
SWWM_TIME_HOUR = "hour";
SWWM_TIME_MINUTE = "minute";
SWWM_TIME_SECOND = "second";
SWWM_TIME_DAYS = "days"; SWWM_TIME_DAYS = "days";
SWWM_TIME_HOURS = "hours"; SWWM_TIME_HOURS = "hours";
SWWM_TIME_MINUTES = "minutes"; SWWM_TIME_MINUTES = "minutes";
@ -189,7 +193,7 @@ SWWM_ATITLE = "Achievements";
SWWM_SELFLIGHT = "Self-Lighting"; SWWM_SELFLIGHT = "Self-Lighting";
SWWM_USETOPICKUP = "Exclusive Use To Pickup"; SWWM_USETOPICKUP = "Exclusive Use To Pickup";
SWWM_MELEEPICKUP = "Allow Item Pickup Through Melee"; SWWM_MELEEPICKUP = "Allow Item Pickup Through Melee";
SWWM_BUTTSFX = "Slapping Buttcheeks"; SWWM_BUTTSFX = "Clapping Buttcheeks";
SWWM_MMTITLE = "Minimap Settings"; SWWM_MMTITLE = "Minimap Settings";
SWWM_MM_ENABLE = "Show Minimap"; SWWM_MM_ENABLE = "Show Minimap";
SWWM_MM_ROTATE = "Rotate Minimap"; SWWM_MM_ROTATE = "Rotate Minimap";
@ -328,7 +332,7 @@ TOOLTIP_SWWM_PLAYTIME = "Your total play time with this mod loaded.";
TOOLTIP_SWWM_SELFLIGHT = "Emit blue light from the player's face. Disable if this causes performance issues."; TOOLTIP_SWWM_SELFLIGHT = "Emit blue light from the player's face. Disable if this causes performance issues.";
TOOLTIP_SWWM_USETOPICKUP = "Prevents picking up mod items through touch, exclusively requiring a use action instead."; TOOLTIP_SWWM_USETOPICKUP = "Prevents picking up mod items through touch, exclusively requiring a use action instead.";
TOOLTIP_SWWM_MELEEPICKUP = "Allows picking up items though melee attacks. Do note that some weapons have an extended melee range, allowing you to grab things from farther away."; TOOLTIP_SWWM_MELEEPICKUP = "Allows picking up items though melee attacks. Do note that some weapons have an extended melee range, allowing you to grab things from farther away.";
TOOLTIP_SWWM_BUTTSFX = "The Demolitionist's buttcheeks will VERY AUDIBLY slap upon executing a successful buttslam."; TOOLTIP_SWWM_BUTTSFX = "The Demolitionist's buttcheeks will VERY AUDIBLY clap upon executing a successful buttslam.";
TOOLTIP_SWWM_MM_ENABLE = "Displays a minimap under the score counter."; TOOLTIP_SWWM_MM_ENABLE = "Displays a minimap under the score counter.";
TOOLTIP_SWWM_MM_ROTATE = "Rotates the minimap view."; TOOLTIP_SWWM_MM_ROTATE = "Rotates the minimap view.";
TOOLTIP_SWWM_MM_GRID = "Shows a 128x128 grid on the minimap."; TOOLTIP_SWWM_MM_GRID = "Shows a 128x128 grid on the minimap.";

View file

@ -180,6 +180,10 @@ SWWM_FILTER_NONE = "Sin Filtro";
SWWM_FILTER_OBFUSCATE = "Ofuscar"; SWWM_FILTER_OBFUSCATE = "Ofuscar";
SWWM_FILTER_HIDE = "Ocultar"; SWWM_FILTER_HIDE = "Ocultar";
SWWM_PLAYTIME = "Tiempo de Juego Total"; SWWM_PLAYTIME = "Tiempo de Juego Total";
SWWM_TIME_DAY = "día";
SWWM_TIME_HOUR = "hora";
SWWM_TIME_MINUTE = "minuto";
SWWM_TIME_SECOND = "segundo";
SWWM_TIME_DAYS = "días"; SWWM_TIME_DAYS = "días";
SWWM_TIME_HOURS = "horas"; SWWM_TIME_HOURS = "horas";
SWWM_TIME_MINUTES = "minutos"; SWWM_TIME_MINUTES = "minutos";

View file

@ -1,3 +1,3 @@
[default] [default]
SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r536 \cu(Thu 10 Jun 23:12:21 CEST 2021)\c-"; SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r537 \cu(Sat 12 Jun 15:08:15 CEST 2021)\c-";
SWWM_SHORTVER="\cw0.9.11b-pre r536 \cu(2021-06-10 23:12:21)\c-"; SWWM_SHORTVER="\cw0.9.11b-pre r537 \cu(2021-06-12 15:08:15)\c-";

View file

@ -18,6 +18,8 @@ GameInfo
CursorPic = "graphics/swwmcurs.png" CursorPic = "graphics/swwmcurs.png"
DimColor = "Black" DimColor = "Black"
DimAmount = 0.5 DimAmount = 0.5
BlurAmount = 0
Endoom = "ENDSWWM"
PickupColor = "Gold" PickupColor = "Gold"
MenuFontColor_Title = "Blue" MenuFontColor_Title = "Blue"
MenuFontColor_Label = "White" MenuFontColor_Label = "White"

View file

@ -143,21 +143,21 @@ Class OptionMenuItemSWWMPlayTime : OptionMenuItem
String str = ""; String str = "";
if ( dformat ) if ( dformat )
{ {
if ( day ) str.AppendFormat("%d %s",day,StringTable.Localize("$SWWM_TIME_DAYS")); if ( day ) str.AppendFormat("%d %s",day,StringTable.Localize((day!=1)?"$SWWM_TIME_DAYS":"$SWWM_TIME_DAY"));
if ( hour ) if ( hour )
{ {
if ( str != "" ) str = str..", "; if ( str != "" ) str = str..", ";
str.AppendFormat("%d %s",hour,StringTable.Localize("$SWWM_TIME_HOURS")); str.AppendFormat("%d %s",hour,StringTable.Localize((hour!=1)?"$SWWM_TIME_HOURS":"$SWWM_TIME_HOUR"));
} }
if ( min ) if ( min )
{ {
if ( str != "" ) str = str..", "; if ( str != "" ) str = str..", ";
str.AppendFormat("%d %s",min,StringTable.Localize("$SWWM_TIME_MINUTES")); str.AppendFormat("%d %s",min,StringTable.Localize((min!=1)?"$SWWM_TIME_MINUTES":"$SWWM_TIME_MINUTE"));
} }
if ( sec ) if ( sec )
{ {
if ( str != "" ) str = str..", "; if ( str != "" ) str = str..", ";
str.AppendFormat("%d %s",sec,StringTable.Localize("$SWWM_TIME_SECONDS")); str.AppendFormat("%d %s",sec,StringTable.Localize((sec!=1)?"$SWWM_TIME_SECONDS":"$SWWM_TIME_SECOND"));
} }
if ( str == "" ) str.AppendFormat("0 %s",StringTable.Localize("$SWWM_TIME_SECONDS")); if ( str == "" ) str.AppendFormat("0 %s",StringTable.Localize("$SWWM_TIME_SECONDS"));
} }