Don't enforce monster fall damage on bosses.

This commit is contained in:
Mari the Deer 2021-12-18 00:50:11 +01:00
commit 7cd5b22296
2 changed files with 3 additions and 3 deletions

View file

@ -275,7 +275,7 @@ extend Class SWWMHandler
p.SetStateLabel("Pickup");
}
}
if ( swwm_doomfall && e.Thing.bISMONSTER )
if ( swwm_doomfall && e.Thing.bISMONSTER && !e.Thing.bBOSS )
e.Thing.bFALLDAMAGE = true;
if ( e.Thing is 'Key' )
{