I completely forgot what I changed.

This commit is contained in:
Mari the Deer 2021-03-23 17:03:51 +01:00
commit 7d401bdb61
53 changed files with 314 additions and 113 deletions

View file

@ -100,6 +100,8 @@ Class DemolitionistMenu : GenericMenu
bool isrclick;
// somehow Drawer can be called while closing prematurely, which is big bollocks
bool isclosing;
// to save on calls
bool nrftl, eviternity, hexdd;
// returns MPlus if we're playing in Japanese, otherwise returns the requested font
Font LangFont( Font req )
@ -151,13 +153,14 @@ Class DemolitionistMenu : GenericMenu
lasttuid = Random[TUID]();
hnd = SWWMHandler(EventHandler.Find("SWWMHandler"));
// mission text
bool nrftl = false;
bool hexdd = false;
nrftl = false;
eviternity = false;
hexdd = false;
if ( (gameinfo.gametype&GAME_Doom) && SWWMUtility.IsKnownMap() )
{
int clus = level.cluster;
if ( clus == 11 ) nrftl = true;
bool eviternity = SWWMUtility.IsEviternity();
eviternity = SWWMUtility.IsEviternity();
if ( eviternity )
{
// we have to do some heavy lifting here because episodes don't match clusters
@ -285,7 +288,7 @@ Class DemolitionistMenu : GenericMenu
c_minute = 28;
}
}
else if ( SWWMUtility.IsEviternity() )
else if ( eviternity )
{
// June 10th 2150, 20:09 +09
// (June 10th 2150, 20:09 JST)
@ -804,6 +807,9 @@ Class DemolitionistMenu : GenericMenu
{
let c = (Class<SWWMCollectible>)(AllActorClasses[i]);
if ( !c || (c == 'SWWMCollectible') ) continue;
let def = GetDefaultByType(c);
// check that we can collect it in this IWAD
if ( !def.ValidGame() ) continue;
nc++;
}
ac.maxval = nc;