I completely forgot what I changed.
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53 changed files with 314 additions and 113 deletions
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@ -367,7 +367,7 @@ Class Demolitionist : PlayerPawn
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if ( !type || (type == 'SWWMCollectible') ) continue;
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let def = GetDefaultByType(type);
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// check that we can collect it in this IWAD
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if ( !(gameinfo.gametype&def.avail) ) continue;
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if ( !def.ValidGame() ) continue;
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let item = Inventory(Spawn(AllActorClasses[i]));
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SWWMCollectible(item).propagated = true; // no score or anims
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if ( !item.CallTryPickup(self) ) item.Destroy();
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