From 7e40edff1b118eb44a681de08a7bd4eb07571a69 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Wed, 3 Aug 2022 11:17:25 +0200 Subject: [PATCH] Fix wording in a quote. --- language.def_base | 2 +- language.es_base | 2 +- language.version | 4 ++-- shaders/glsl/Subpixel.fp | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/language.def_base b/language.def_base index e93b7c4e7..6b479f2b0 100644 --- a/language.def_base +++ b/language.def_base @@ -1046,7 +1046,7 @@ SWWM_INTERTIP137 = "Powerups exist to be used, so don't be afraid of \"wasting\" SWWM_INTERTIP138 = "The Demons avoided invading Australia for some reason. Maybe the climate there is worse than in Hell."; SWWM_INTERTIP139 = "If you feel the game is throwing way too much stuff at you, you can make some quick cash selling excess items."; SWWM_INTERTIP140 = "The Demolitionist's chassis carries a faint lime scent."; -SWWM_INTERTIP141 = "\"In the future, everything is Chrome.\"\n\nNever has a line from a children's cartoon rung more true after the inevitable rise of the web-app supremacy."; +SWWM_INTERTIP141 = "\"Everything is chrome in the future.\"\n\nNever has a line from a children's cartoon rung more true after the inevitable rise of the web-app supremacy."; SWWM_INTERTIP142 = "This mod is in constant development. Remember to report any bugs you may find."; SWWM_INTERTIP143 = "If you don't know how to use an item or weapon, remember that you can check the Demolitionist Menu at any time to look up information on it once you pick it up for the first time."; SWWM_INTERTIP144 = "Remember to stay hydrated."; diff --git a/language.es_base b/language.es_base index 60120abfe..28e5de02e 100644 --- a/language.es_base +++ b/language.es_base @@ -928,7 +928,7 @@ SWWM_INTERTIP137 = "Los potenciadores existen para ser usados, no tengas miedo d SWWM_INTERTIP138 = "Los demonios evitaron invadir Australia por alguna razón. Tal vez el clima de ahí es peor que en el Infierno."; SWWM_INTERTIP139 = "Si parece que el juego te está dando demasiadas cosas, puedes ganarte un dinero extra vendiendo lo que no necesites."; SWWM_INTERTIP140 = "El chasis de la Demolicionista tiene un ligero aroma a lima."; -SWWM_INTERTIP141 = "\"En el futuro, todo es Cromado.\"\n\nNunca una frase de una serie de dibujos pudo ser más acertada tras el inevitable auge de la supremacía web-app."; +SWWM_INTERTIP141 = "\"En el futuro todo está cromado.\"\n\nNunca una frase de una serie de dibujos pudo ser más acertada tras el inevitable auge de la supremacía web-app."; SWWM_INTERTIP142 = "Este mod está en desarrollo constante. Recuerda reportar cualquier bug que encuentres."; SWWM_INTERTIP143 = "Si no sabes como usar un ítem o arma, recuerda que puedes comprobar el Menú de Demolicionista en cualquier momento para buscar información sobre ello una vez lo recojas por primera vez."; SWWM_INTERTIP144 = "Recuerda mantenerte hidratad@[ao_esp]."; diff --git a/language.version b/language.version index 10269bc02..801b9a5b0 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r242 \cu(Mon 1 Aug 17:22:37 CEST 2022)\c-"; -SWWM_SHORTVER="\cw1.3pre r242 \cu(2022-08-01 17:22:37)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r243 \cu(Wed 3 Aug 11:17:25 CEST 2022)\c-"; +SWWM_SHORTVER="\cw1.3pre r243 \cu(2022-08-03 11:17:25)\c-"; diff --git a/shaders/glsl/Subpixel.fp b/shaders/glsl/Subpixel.fp index f0776c1ff..65dba1f64 100644 --- a/shaders/glsl/Subpixel.fp +++ b/shaders/glsl/Subpixel.fp @@ -8,7 +8,7 @@ void SetupMaterial( inout Material mat ) { mat.Base = texture(scrtex,vec2(vTexCoord.s,1.-vTexCoord.t)); // canvas textures are upside-down when used by models - vec2 uv = (vTexCoord.st*vec2(textureSize(tex,0)))/GRIDSZ; + vec2 uv = (vTexCoord.st*vec2(textureSize(scrtex,0)))/GRIDSZ; mat.Base *= 1.5*texture(pixtex,uv); mat.Normal = ApplyNormalMap(vTexCoord.st); mat.Bright = vec4(1.);