diff --git a/README.md b/README.md index afcb108db..af5f55800 100644 --- a/README.md +++ b/README.md @@ -58,7 +58,7 @@ Recommended GZDoom settings are as follows: - **Renderer:** Hardware only, Vulkan backend recommended if possible, avoid OpenGL ES on desktop *(it will disable custom material and postprocess shaders)*. - **Textures:** Either `None` or `None (Trilinear)`. The graphics in this mod were designed with no filtering in mind. - - **Post-processing:** Bloom is recommended, it is not advised to use GZDoom's tonemap filters. For other post-processing, use [MariFX](https://github.com/OrdinaryMagician/marifx_m). + - **Post-processing:** Bloom is recommended, it is not advised to use GZDoom's tonemap filters. For other post-processing, use [MariFX](https://git.marisakirisa.me/OrdinaryMagician/marifx_m). - **Lighting:** Dynamic lights should be enabled. It's also advised to use `Classic` sector lighting, as other modes may over-brighten weapon models. - **Audio:** Increasing sound channels to their maximum limit is advised. diff --git a/language.version b/language.version index 2bc0bea48..853d45653 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1053 \cu(Sat 16 Dec 09:54:14 CET 2023)\c-"; -SWWM_SHORTVER="\cw1.3pre r1053 \cu(2023-12-16 09:54:14)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1054 \cu(Mon 18 Dec 23:08:57 CET 2023)\c-"; +SWWM_SHORTVER="\cw1.3pre r1054 \cu(2023-12-18 23:08:57)\c-";