Re-do logo shader. Use separate layer textures.

This commit is contained in:
Mari the Deer 2021-12-06 18:10:58 +01:00
commit 8015338cf3
26 changed files with 90 additions and 68 deletions

View file

@ -103,7 +103,12 @@ GameInfo
"PsykkonovexxGesture"
// really damn big textures
PrecacheTextures = "graphics/SWWMGZLogo.png",
"graphics/SWWMGZLogo_Layers.png"
"graphics/SWWMGZLogo_Layer1.png",
"graphics/SWWMGZLogo_Layer2.png",
"graphics/SWWMGZLogo_Layer3.png",
"graphics/SWWMGZLogo_Layer4.png",
"graphics/SWWMGZLogo_Layer5.png",
"graphics/SWWMGZLogo_Layer6.png"
}
ClearSkills