Bump zscript ver to 4.14.1, plus a whole lot of stuff.

- Try to get rid of all implicit casts from string to name, color or class.
 - Use FindClass where needed.
 - Used a map in a case where a dictionary was unneeded.
 - Use new bounce flags where needed.
 - Replace Legacy of Rust weapons/ammo.
This commit is contained in:
Mari the Deer 2025-03-13 14:45:01 +01:00
commit 80db58b0d0
128 changed files with 3074 additions and 3088 deletions

View file

@ -38,7 +38,7 @@ Class SWWMRedCard : SWWMKey
Tag "$T_REDCARD";
Species "RedCard";
Inventory.PickupMessage "$T_REDCARD";
Inventory.PickupFlash "SWWMRedPickupFlash";
Inventory.PickupFlash 'SWWMRedPickupFlash';
}
States
{
@ -54,7 +54,7 @@ Class SWWMYellowCard : SWWMKey
Tag "$T_YELLOWCARD";
Species "YellowCard";
Inventory.PickupMessage "$T_YELLOWCARD";
Inventory.PickupFlash "SWWMPickupFlash";
Inventory.PickupFlash 'SWWMPickupFlash';
}
States
{
@ -70,7 +70,7 @@ Class SWWMBlueCard : SWWMKey
Tag "$T_BLUECARD";
Species "BlueCard";
Inventory.PickupMessage "$T_BLUECARD";
Inventory.PickupFlash "SWWMBluePickupFlash";
Inventory.PickupFlash 'SWWMBluePickupFlash';
}
States
{
@ -86,7 +86,7 @@ Class SWWMSilverCardKDiZD : SWWMKey
Tag "$T_SILVERCARD";
Species "BlueSkull";
Inventory.PickupMessage "$T_SILVERCARD";
Inventory.PickupFlash "SWWMWhitePickupFlash";
Inventory.PickupFlash 'SWWMWhitePickupFlash';
}
States
{
@ -102,7 +102,7 @@ Class SWWMGreenCardKDiZD : SWWMKey
Tag "$T_GREENCARD";
Species "YellowSkull";
Inventory.PickupMessage "$T_GREENCARD";
Inventory.PickupFlash "SWWMGreenPickupFlash";
Inventory.PickupFlash 'SWWMGreenPickupFlash';
}
States
{
@ -118,7 +118,7 @@ Class SWWMOrangeCardKDiZD : SWWMKey
Tag "$T_ORANGECARD";
Species "RedSkull";
Inventory.PickupMessage "$T_ORANGECARD";
Inventory.PickupFlash "SWWMPickupFlash";
Inventory.PickupFlash 'SWWMPickupFlash';
}
States
{
@ -134,7 +134,7 @@ Class SWWMGreenCard : SWWMKey
Tag "$T_GREENCARD";
Species "GreenCard";
Inventory.PickupMessage "$T_GREENCARD";
Inventory.PickupFlash "SWWMGreenPickupFlash";
Inventory.PickupFlash 'SWWMGreenPickupFlash';
}
States
{
@ -152,7 +152,7 @@ Class SWWMRedSkull : SWWMKey
Tag "$T_REDSKULL";
Species "RedSkull";
Inventory.PickupMessage "$T_REDSKULL";
Inventory.PickupFlash "SWWMRedPickupFlash";
Inventory.PickupFlash 'SWWMRedPickupFlash';
}
States
{
@ -168,7 +168,7 @@ Class SWWMBlueSkull : SWWMKey
Tag "$T_BLUESKULL";
Species "BlueSkull";
Inventory.PickupMessage "$T_BLUESKULL";
Inventory.PickupFlash "SWWMBluePickupFlash";
Inventory.PickupFlash 'SWWMBluePickupFlash';
}
States
{
@ -184,7 +184,7 @@ Class SWWMYellowSkull : SWWMKey
Tag "$T_YELLOWSKULL";
Species "YellowSkull";
Inventory.PickupMessage "$T_YELLOWSKULL";
Inventory.PickupFlash "SWWMPickupFlash";
Inventory.PickupFlash 'SWWMPickupFlash';
}
States
{
@ -200,7 +200,7 @@ Class SWWMPurpleSkull : SWWMKey
Tag "$T_PURPLESKULL";
Species "PurpleSkull";
Inventory.PickupMessage "$T_PURPLESKULL";
Inventory.PickupFlash "SWWMPurplePickupFlash";
Inventory.PickupFlash 'SWWMPurplePickupFlash';
}
States
{
@ -283,7 +283,7 @@ Class SWWMKeyGreen : SWWMKey
Tag "$T_KEYGREEN";
Species "KeyGreen";
Inventory.PickupMessage "$T_KEYGREEN";
Inventory.PickupFlash "SWWMGreenPickupFlash";
Inventory.PickupFlash 'SWWMGreenPickupFlash';
}
States
{
@ -299,7 +299,7 @@ Class SWWMKeyBlue : SWWMKey
Tag "$T_KEYBLUE";
Species "KeyBlue";
Inventory.PickupMessage "$T_KEYBLUE";
Inventory.PickupFlash "SWWMBluePickupFlash";
Inventory.PickupFlash 'SWWMBluePickupFlash';
}
States
{
@ -315,7 +315,7 @@ Class SWWMKeyYellow : SWWMKey
Tag "$T_KEYYELLOW";
Species "KeyYellow";
Inventory.PickupMessage "$T_KEYYELLOW";
Inventory.PickupFlash "SWWMPickupFlash";
Inventory.PickupFlash 'SWWMPickupFlash';
}
States
{
@ -331,7 +331,7 @@ Class SWWMKeyRed : SWWMKey
Tag "$T_KEYRED";
Species "KeyRed";
Inventory.PickupMessage "$T_KEYRED";
Inventory.PickupFlash "SWWMRedPickupFlash";
Inventory.PickupFlash 'SWWMRedPickupFlash';
}
States
{