Achievement system overhaul.

Continuin the menu rewrite.
This commit is contained in:
Mari the Deer 2021-09-20 19:22:42 +02:00
commit 8176b21b8c
53 changed files with 585 additions and 518 deletions

View file

@ -56,7 +56,7 @@ extend Class SWWMHandler
allitems = true;
Console.Printf(StringTable.Localize("$SWWM_LASTITEM"),players[i].GetUserName(),500);
score += 490;
SWWMUtility.AchievementProgressInc('swwm_progress_allitems',1,players[i]);
SWWMUtility.AchievementProgressInc("allitems",1,players[i]);
}
SWWMCredits.Give(players[i],score);
SWWMScoreObj.Spawn(score,players[i].mo.Vec3Offset(0,0,players[i].mo.Height/2));
@ -215,7 +215,7 @@ extend Class SWWMHandler
if ( s.deaths > 0 )
return;
}
SWWMUtility.MarkAchievement('swwm_achievement_wantdie',players[consoleplayer]);
SWWMUtility.MarkAchievement("wantdie",players[consoleplayer]);
}
// "simple" tracking (used by the minimap)