Achievement system overhaul.
Continuin the menu rewrite.
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53 changed files with 585 additions and 518 deletions
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@ -159,7 +159,7 @@ Class SWWMHandler : EventHandler
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if ( (!w || !w.wallponch) && (!(e.Thing is 'Demolitionist') || !Demolitionist(e.Thing).hitactivate) ) return;
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let s = SWWMStats.Find(e.Thing.player);
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if ( s ) s.wponch++;
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SWWMUtility.AchievementProgressInc('swwm_progress_slemg',1,e.Thing.player);
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SWWMUtility.AchievementProgressInc("slemg",1,e.Thing.player);
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}
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// stuff for hud
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