From 81fa83a0ac86b99eff28ec7b26a5d3dc503ab820 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Sat, 18 Jul 2020 23:42:00 +0200 Subject: [PATCH] Tiny oopsie in Eviscerator animations fixed. --- language.version | 2 +- zscript/swwm_danmaku.zsc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/language.version b/language.version index 7673ba233..4d4841daf 100644 --- a/language.version +++ b/language.version @@ -1,2 +1,2 @@ [default] -SWWM_MODVER="\chSWWM \cwGZ\c- r427 (Wed 15 Jul 23:06:43 CEST 2020)"; +SWWM_MODVER="\chSWWM \cwGZ\c- r428 (Sat 18 Jul 23:42:01 CEST 2020)"; diff --git a/zscript/swwm_danmaku.zsc b/zscript/swwm_danmaku.zsc index a7bdb8961..831c93d3d 100644 --- a/zscript/swwm_danmaku.zsc +++ b/zscript/swwm_danmaku.zsc @@ -849,7 +849,7 @@ Class Eviscerator : SWWMWeapon XZW5 Z 2; XZW6 ABC 2; XZW4 Z 1 { invoker.pendingload = true; } - Goto Ready; + Goto ReadyExt; Zoom: XZW2 A 2 {