Sheen kill taunts + some fixes.
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8 changed files with 32 additions and 12 deletions
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@ -182,6 +182,8 @@ extend Class SWWMHandler
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if ( !Random[DemoLines](0,3) && buff && (e.Thing is 'Cyberdemon') && (inflictor is 'Rocket') && (buff.tracer == e.Thing) ) lc = AddOneliner("cybully",1,15);
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else if ( !Random[DemoLines](0,(e.Thing.bBOSS||e.Thing.FindInventory("BossMarker"))?1:2) && (e.DamageType == 'CriticalConcussion') ) lc = AddOneliner("ballskill",1,15);
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else if ( !Random[DemoLines](0,(e.Thing.bBOSS||e.Thing.FindInventory("BossMarker"))?2:5) && (e.DamageType == 'Buttslam') ) lc = AddOneliner("asskill",1,15);
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else if ( !Random[DemoLines](0,(e.Thing.bBOSS||e.Thing.FindInventory("BossMarker"))?3:6) && ((inflictor is 'HeavyMahSheenGun') || (inflictor is 'SheenTrail')) )
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lc = AddOneliner("sheenkill",1,15);
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if ( !lc )
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{
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if ( !Random[DemoLines](0,(e.Thing.bBOSS||e.Thing.FindInventory("BossMarker"))?1:4) )
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