diff --git a/language.version b/language.version index 0d338b5c4..0256cd544 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r332 \cu(Mon 8 Mar 00:27:48 CET 2021)\c-"; -SWWM_SHORTVER="\cw0.9.11b-pre r332 \cu(2021-03-08 00:27:48)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r333 \cu(Mon 8 Mar 01:04:04 CET 2021)\c-"; +SWWM_SHORTVER="\cw0.9.11b-pre r333 \cu(2021-03-08 01:04:04)\c-"; diff --git a/zscript/weapons/swwm_splode_fx.zsc b/zscript/weapons/swwm_splode_fx.zsc index 9f2988008..ce5774377 100644 --- a/zscript/weapons/swwm_splode_fx.zsc +++ b/zscript/weapons/swwm_splode_fx.zsc @@ -225,7 +225,7 @@ Class ExplodiumMagHitbox : Actor let bt = BlockThingsIterator.Create(self,128); while ( bt.Next() ) { - if ( !bt.Thing || (bt.Thing == self) || !bt.Thing.bSHOOTABLE || (bt.Thing == target.target) || !SWWMUtility.BoxIntersect(self,bt.Thing) ) + if ( !bt.Thing || (bt.Thing == self) || !bt.Thing.bSHOOTABLE || (bt.Thing == target.target) || bt.Thing.IsFriend(target.target) || !SWWMUtility.BoxIntersect(self,bt.Thing) ) continue; target.bKILLED = true; target.SetStateLabel("Detonate");