Fix crash if divine sprite is activated from the menu.
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60457f779e
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2 changed files with 3 additions and 3 deletions
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@ -34,7 +34,7 @@ extend Class SWWMHandler
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{
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PPShader.SetEnabled("DivineShader",true);
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PPShader.SetUniform1f("DivineShader","timer",(gametic+e.FracTic)/GameTicRate);
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double str = clamp((divi.AlphInter.GetValue()-1000.)/6000.,0.,1.)**2.;
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double str = divi.AlphInter?(clamp((divi.AlphInter.GetValue()-1000.)/6000.,0.,1.)**2.):0.;
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PPShader.SetUniform1f("DivineShader","str",str);
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}
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else PPShader.SetEnabled("DevastationShader",false);
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