From 8748bea766b2d631b5964b6c4be6a7178b26cb02 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Mon, 8 Mar 2021 12:05:08 +0100 Subject: [PATCH] Fix up previous commit. --- language.version | 4 +- zscript/handler/swwm_handler_worldload.zsc | 237 +++++++++------------ zscript/swwm_statichandler.zsc | 23 +- 3 files changed, 129 insertions(+), 135 deletions(-) diff --git a/language.version b/language.version index 3f73df1bb..afb93caa9 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r336 \cu(Mon 8 Mar 11:48:26 CET 2021)\c-"; -SWWM_SHORTVER="\cw0.9.11b-pre r336 \cu(2021-03-08 11:48:26)\c-"; +SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r336 \cu(Mon 8 Mar 12:05:08 CET 2021)\c-"; +SWWM_SHORTVER="\cw0.9.11b-pre r336 \cu(2021-03-08 12:05:08)\c-"; diff --git a/zscript/handler/swwm_handler_worldload.zsc b/zscript/handler/swwm_handler_worldload.zsc index f51e10486..0e1f480a6 100644 --- a/zscript/handler/swwm_handler_worldload.zsc +++ b/zscript/handler/swwm_handler_worldload.zsc @@ -57,7 +57,6 @@ extend Class SWWMHandler s.AddLevelStats(); s.lastcluster = level.cluster; } - ClearAllShaders(players[consoleplayer]); // reset score on dead players (death exitâ„¢) for ( int i=0; i skipme; - skipme.Clear(); - // find exit lines, and use lines that aren't exits - for ( int i=0; i 2.) ) mmz = 2.; - else if ( mmz > 1. ) mmz = 1.; - else mmz = .5; - CVar.FindCVar('swwm_mm_zoom').SetFloat(mmz); + // for skipping over merged exit lines (sharing vertices) + Array skipme; + skipme.Clear(); + // find exit lines, and use lines that aren't exits + for ( int i=0; i 2.) ) mmz = 2.; + else if ( mmz > 1. ) mmz = 1.; + else mmz = .5; + CVar.FindCVar('swwm_mm_zoom').SetFloat(mmz); if ( !e.IsSaveGame ) return; + // save version checker checktic = gametic+5; let ti = ThinkerIterator.Create("SWWMSaveVerData",Thinker.STAT_STATIC); let svd = SWWMSaveVerData(ti.Next());