Moth plushy added. All other planned collectibles discarded.
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38 changed files with 116 additions and 1219 deletions
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@ -1,8 +1,8 @@
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This is just a bit of *"future planning"* for stuff that I ***might*** add later on.
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## 1.1.x update *(A Needed Change)*:
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## 1.2 update *(A Needed Change)*:
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Sometime after the 1.1 release, I REALLY need to do this, it's starting to become very problematic to maintain the Demolitionist Menu as-is.
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I REALLY need to do this, it's starting to become very problematic to maintain the Demolitionist Menu as-is.
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* **Demolitionist Menu Refactor:**
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- Non 16:10 ratio support
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@ -10,7 +10,7 @@ Sometime after the 1.1 release, I REALLY need to do this, it's starting to becom
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- Much cleaner code, easier maintenance and extension
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- Modular design, add-on tab support
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## 1.2 update *(The Second Batch)*:
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## 1.3 update *(The Second Batch)*:
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More weapons, because we need 'em.
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@ -36,7 +36,7 @@ More weapons, because we need 'em.
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- [0] Grand Lance *(SWWM Iridium)*
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- Penetrator *(Strike through 20 enemies in a row with a single Grand Lance secondary)*
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## 1.3 update *(Arsenal Appendix)*:
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## 1.4 update *(Arsenal Appendix)*:
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A couple extra weapons, not enough for a full batch, but still worthy additions.
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@ -50,7 +50,7 @@ A couple extra weapons, not enough for a full batch, but still worthy additions.
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- [0] Rafan-Kos *(UnSX 4)*
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- Blasting Ropes *(Melt a grand total of 1000 enemies with the Rafan-Kos)*
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## 1.4 update *(The Final Stage)*:
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## 1.5 update *(The Final Stage)*:
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All the hard stuff *(some of these aren't guaranteed)*.
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