4.10 support update (unfinished and untested).
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80 changed files with 2343 additions and 2356 deletions
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@ -21,15 +21,15 @@ Class SWWMBrutalHandler : StaticEventHandler
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{
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if ( swwm_iseriouslywanttoplaythiswithbd )
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return;
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for ( int i=0; i<AllActorClasses.size(); i++ )
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foreach ( cls:AllActorClasses )
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{
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if ( AllActorClasses[i].GetClassName() == "BDoomer" )
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if ( cls.GetClassName() == "BDoomer" )
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{
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detected = true;
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which = "Brutal Doom";
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whichshort = "BD";
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}
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else if ( AllActorClasses[i].GetClassName() == "BrutalDoomer" )
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else if ( cls.GetClassName() == "BrutalDoomer" )
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{
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detected = true;
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which = "Project Brutality";
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