4.10 support update (unfinished and untested).
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80 changed files with 2343 additions and 2356 deletions
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@ -30,7 +30,7 @@ extend Class SWWMHandler
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private ui void DrawWorldCircle( RenderEvent e, Vector3 pos, double radius, Color col )
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{
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Vector3 x, y, z;
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[x, y, z] = swwm_CoordUtil.GetAxes(e.viewpitch,e.viewangle,e.viewroll);
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[x, y, z] = SWWMUtility.GetAxes(e.viewangle,e.viewpitch,e.viewroll);
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Vector3 ndc[64];
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for ( int i=0; i<64; i++ )
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{
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@ -82,7 +82,7 @@ extend Class SWWMHandler
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DrawWorldLine(e,(b2.x,b2.y,b1.z),(b2.x,b2.y,b2.z),"White");
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}
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Vector3 x, y, z;
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[x, y, z] = swwm_CoordUtil.GetAxes(a.pitch,a.angle,a.roll);
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[x, y, z] = SWWMUtility.GetAxes(a.angle,a.pitch,a.roll);
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DrawWorldLine(e,pos,pos+x*16,"Red");
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DrawWorldLine(e,pos,pos+y*16,"Green");
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DrawWorldLine(e,pos,pos+z*16,"Blue");
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