From 8ec86a9b9c00d1f1a1f11a82474a2c5a162866b9 Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Fri, 7 Mar 2025 11:50:31 +0100 Subject: [PATCH] Interpolate quick turn. --- language.version | 4 ++-- zscript/player/swwm_player_move.zsc | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/language.version b/language.version index 918c44600..9eb98e8e4 100644 --- a/language.version +++ b/language.version @@ -1,3 +1,3 @@ [default] -SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1190 \cu(vie 07 mar 2025 11:48:03 CET)\c-"; -SWWM_SHORTVER="\cw1.3pre r1190 \cu(2025-03-07 11:48:03)\c-"; +SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r1191 \cu(vie 07 mar 2025 11:50:31 CET)\c-"; +SWWM_SHORTVER="\cw1.3pre r1191 \cu(2025-03-07 11:50:31)\c-"; diff --git a/zscript/player/swwm_player_move.zsc b/zscript/player/swwm_player_move.zsc index 44bd7fa36..b77330596 100644 --- a/zscript/player/swwm_player_move.zsc +++ b/zscript/player/swwm_player_move.zsc @@ -290,7 +290,7 @@ extend Class Demolitionist if ( player.turnticks ) { player.turnticks--; - angle += (180./TURN180_TICKS); + A_SetAngle(angle+(180./TURN180_TICKS),SPF_INTERPOLATE); } else angle += player.cmd.yaw*(360./65536.); player.onground = (pos.z<=floorz)||bOnMobj||bMBFBouncer||(player.cheats&CF_NOCLIP2);