Updated example doomednums.

This commit is contained in:
Mari the Deer 2022-11-14 00:18:15 +01:00
commit 9034eb93d3
2 changed files with 64 additions and 65 deletions

View file

@ -78,74 +78,73 @@ DoomEdNums
29038 = "SparkUnit"
29039 = "SparkUnit2"
29040 = "SilverBulletAmmo"
29041 = "SilverBulletAmmo2"
29042 = "SilverBullets"
29043 = "SilverBullets2"
29044 = "SilverBullets3"
29045 = "CandyGunAmmo"
29046 = "CandyGunBullets"
29047 = "CandyGunBullets2"
29048 = "CandyGunBullets3"
29049 = "YnykronAmmo"
29041 = "SilverBullets"
29042 = "SilverBullets2"
29043 = "SilverBullets3"
29044 = "CandyGunAmmo"
29045 = "CandyGunBullets"
29046 = "CandyGunBullets2"
29047 = "CandyGunBullets3"
29048 = "YnykronAmmo"
// DLC Ammo
29050 = "SMW05Ammo"
29051 = "SMW05Ammo2"
29052 = "SMW05Ammo3"
29053 = "SMW05SmallAmmo"
29054 = "SMW05BigAmmo"
29055 = "SheenAmmo"
29056 = "SheenAmmo2"
29057 = "SheenAmmo3"
29058 = "SheenSmallAmmo"
29059 = "SheenBigAmmo"
29060 = "QuadravolAmmo"
29061 = "QuadravolAmmo2"
29062 = "QuadravolAmmo3"
29063 = "SparksterBAmmo"
29064 = "SparksterBAmmo2"
29065 = "SparksterBAmmo3"
29066 = "SparksterRAmmo"
29067 = "SparksterRAmmo2"
29068 = "SparksterRAmmo3"
29069 = "RayBolt"
29070 = "RayBolt2"
29071 = "RayBolt5"
29072 = "RayAmmo"
29073 = "MisterRound"
29074 = "MisterRound2"
29075 = "MisterRound3"
29076 = "MisterRound5"
29077 = "MisterAmmo"
29078 = "MisterGAmmo"
29079 = "UltimatePod"
29080 = "UltimateAmmo"
29049 = "SMW05Ammo"
29050 = "SMW05Ammo2"
29051 = "SMW05Ammo3"
29052 = "SMW05SmallAmmo"
29053 = "SMW05BigAmmo"
29054 = "SheenAmmo"
29055 = "SheenAmmo2"
29056 = "SheenAmmo3"
29057 = "SheenSmallAmmo"
29058 = "SheenBigAmmo"
29059 = "QuadravolAmmo"
29060 = "QuadravolAmmo2"
29061 = "QuadravolAmmo3"
29062 = "SparksterBAmmo"
29063 = "SparksterBAmmo2"
29064 = "SparksterBAmmo3"
29065 = "SparksterRAmmo"
29066 = "SparksterRAmmo2"
29067 = "SparksterRAmmo3"
29068 = "RayBolt"
29069 = "RayBolt2"
29070 = "RayBolt5"
29071 = "RayAmmo"
29072 = "MisterRound"
29073 = "MisterRound2"
29074 = "MisterRound3"
29075 = "MisterRound5"
29076 = "MisterAmmo"
29077 = "MisterGAmmo"
29078 = "UltimatePod"
29079 = "UltimateAmmo"
// For Hexen
29081 = "FabricatorTier1"
29082 = "FabricatorTier2"
29083 = "FabricatorTier3"
29084 = "FabricatorTier4"
29080 = "FabricatorTier1"
29081 = "FabricatorTier2"
29082 = "FabricatorTier3"
29083 = "FabricatorTier4"
// Backpack
29085 = "HammerspaceEmbiggener"
29084 = "HammerspaceEmbiggener"
// Health
29086 = "HealthNuggetItem"
29087 = "TetraHealthItem"
29088 = "CubeHealthItem"
29089 = "RefresherItem"
29085 = "HealthNuggetItem"
29086 = "TetraHealthItem"
29087 = "CubeHealthItem"
29088 = "RefresherItem"
// Armor
29090 = "ArmorNuggetItem"
29091 = "BlastSuitItem"
29092 = "WarArmorItem"
29089 = "ArmorNuggetItem"
29090 = "BlastSuitItem"
29091 = "WarArmorItem"
// Powerups
29093 = "GrilledCheeseSandwich"
29094 = "GhostArtifact"
29095 = "GravitySuppressor"
29096 = "FuckingInvinciball"
29097 = "Ragekit"
29098 = "SWWMLamp"
29099 = "EBarrier"
29100 = "Mykradvo"
29101 = "DivineSprite"
29102 = "AngerySigil"
29092 = "GrilledCheeseSandwich"
29093 = "GhostArtifact"
29094 = "GravitySuppressor"
29095 = "FuckingInvinciball"
29096 = "Ragekit"
29097 = "SWWMLamp"
29098 = "EBarrier"
29099 = "Mykradvo"
29100 = "DivineSprite"
29101 = "AngerySigil"
}
```
@ -155,4 +154,4 @@ DoomEdNums
- It's possible to manually spawn chanceboxes and even collectibles, but this will have to be done through ZScript in a level postprocessor, as internally they already have DoomEdNums assigned *(in the format 42069xx)*, but they're larger than 16 bits, so *(most?)* map editors can't use it.
- Items have no *"fallback sprites"*, so they're only visible as models in UDB.
- Items with *"shiny"* materials *(e.g. nuggets and health geodesics)* will look dull since UDB can't use their shaders.
- Some multi-skinned models may render incorrectly or have missing parts in UDB due to MODELDEF parsing quirks. This can be noticed from the warnings that will be logged on load.
- Some multi-skinned models may render incorrectly or have missing parts in UDB due to MODELDEF parsing quirks. This can be noticed from the warnings that will be logged on load.