Golden shells won't spawn if players have a full supply.
Tweak ammo max amounts. Embiggener max amount halved back to 8. Embiggeners now increase ammo capacity by a factor relative to BackpackMaxAmount, rather than a fixed increase. Credits now show the mod's alt title (UnSX Gaiden: Demolitionist). Added compatibility tweaks to Okuplok and Holy Hell Revealed.
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15 changed files with 124 additions and 36 deletions
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@ -15,6 +15,7 @@ Class SMW05Ammo : Ammo
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Inventory.Amount 1;
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Inventory.MaxAmount 90;
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Ammo.BackpackAmount 6;
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Ammo.BackpackMaxAmount 250;
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Ammo.DropAmount 6;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -69,6 +70,7 @@ Class SheenAmmo : Ammo
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Inventory.Amount 1;
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Inventory.MaxAmount 300;
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Ammo.BackpackAmount 50;
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Ammo.BackpackMaxAmount 1500;
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Ammo.DropAmount 50;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -110,8 +112,9 @@ Class QuadravolAmmo : Ammo
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Stamina 10000;
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Inventory.Icon "graphics/HUD/Icons/A_QuadAmmo.png";
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Inventory.Amount 1;
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Inventory.MaxAmount 9;
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Inventory.MaxAmount 8;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 24;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -162,6 +165,7 @@ Class DarkCanister : Ammo
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Inventory.Amount 1;
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Inventory.MaxAmount 5;
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Ammo.BackpackAmount 1;
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Ammo.BackpackMaxAmount 13;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -189,6 +193,7 @@ Class EMPCore : Ammo
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Inventory.Amount 1;
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Inventory.MaxAmount 6;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 14;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -261,6 +266,7 @@ Class RayAmmo : Ammo
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Inventory.Amount 1;
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Inventory.MaxAmount 4;
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 8;
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Ammo.DropAmount 1;
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+FLOATBOB;
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FloatBobStrength 0.25;
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@ -289,6 +295,7 @@ Class RayBattery : Ammo
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Inventory.MaxAmount 2;
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Inventory.PickupFlash "SWWMPickupFlash";
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Ammo.BackpackAmount 0;
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Ammo.BackpackMaxAmount 4;
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Ammo.DropAmount 1;
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+INVENTORY.IGNORESKILL;
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+FLOATBOB;
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@ -20,7 +20,7 @@ Class Quadravol : SWWMWeapon
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Weapon.AmmoType1 "QuadAmmo";
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Weapon.AmmoGive1 1;
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SWWMWeapon.DropAmmoType "QuadAmmo";
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Quadravol.ClipCount 10;
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Quadravol.ClipCount 4;
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Stamina 80000;
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+SWWMWEAPON.NOFIRSTGIVE;
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+WEAPON.EXPLOSIVE;
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