From 91c07679d65fe31f80db66c4d9ac4675be0e3191 Mon Sep 17 00:00:00 2001 From: Marisa Kirisame Date: Thu, 27 Feb 2020 23:24:32 +0100 Subject: [PATCH] Correctly assign the "Fire" damage type to Dragon's Breath. --- zscript/swwm_shot.zsc | 1 + 1 file changed, 1 insertion(+) diff --git a/zscript/swwm_shot.zsc b/zscript/swwm_shot.zsc index 0d35e33cd..137204af5 100644 --- a/zscript/swwm_shot.zsc +++ b/zscript/swwm_shot.zsc @@ -345,6 +345,7 @@ Class DragonBreathArm : Actor Default { Obituary "$O_SPREADGUN_WHITE"; + DamageType 'Fire'; +NOBLOCKMAP; +THRUACTORS; +BOUNCEONWALLS;