Some cleanup + sneaky preparation for a future GZDoom feature.
12
Roadmap.md
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@ -1,15 +1,15 @@
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~~**Swimming in Jizz:**~~
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- This is where I make all the stuff before beta.
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- It's been over nine months already, still a shorter dev time than my previous projects.
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- ~~This is where I make all the stuff before beta.~~
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- ~~It's been over nine months already, still a shorter dev time than my previous projects.~~
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**Icarus pls play:**
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- Beta release.
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- Finetuning the basics, rebalances, etc.
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- See if I can add those damn swimming anims.
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- ~~Beta release.~~
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- ~~Finetuning the basics, rebalances, etc.~~
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- ~~See if I can add those damn swimming anims.~~
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- Beg more artists for intermission fanart.
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- Stuff to maybe add during this stage: Explodium Guns akimbo, Quick grenade.
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- ~~Stuff to maybe add during this stage: Explodium Guns akimbo, Quick grenade.~~
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- Collectibles. Froggy Chair was only the beginning.
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**Cutie Robutt Adventures:**
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Before Width: | Height: | Size: 510 B After Width: | Height: | Size: 342 B |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 1.8 KiB |
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Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 6.3 KiB |
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Before Width: | Height: | Size: 7 KiB After Width: | Height: | Size: 6.9 KiB |
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Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |
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Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.6 KiB |
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Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.3 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.3 KiB |
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Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
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@ -674,7 +674,7 @@ SWWM_OVERKILL = "Overkill";
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SWWM_MULTIKILL = "Multi Kill";
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SWWM_SPREEKILL = "Untouchable";
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SWWM_BOSSKILL = "Boss Kill";
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SWWM_EXIT = "Exit: "; // can't be used until we can get the names of remote levels
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SWWM_EXIT = "To "; // can't be used until we can get the names of remote levels
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SWWM_NEXIT = "Exit";
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SWWM_SEXIT = "Secret Exit";
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SWWM_EEXIT = "The End";
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@ -584,7 +584,7 @@ SWWM_OVERKILL = "Sobremuerte";
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SWWM_MULTIKILL = "Racha";
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SWWM_SPREEKILL = "Intocable";
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SWWM_BOSSKILL = "Matajefes";
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SWWM_EXIT = "Salida: "; // can't be used until we can get the names of remote levels
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SWWM_EXIT = "A "; // can't be used until we can get the names of remote levels
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SWWM_NEXIT = "Salida";
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SWWM_SEXIT = "Salida Secreta";
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SWWM_EEXIT = "Fin";
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r447 \cu(Wed 21 Apr 09:37:17 CEST 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r447 \cu(2021-04-21 09:37:17)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw0.9.11b-pre r448 \cu(Fri 23 Apr 14:32:49 CEST 2021)\c-";
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SWWM_SHORTVER="\cw0.9.11b-pre r448 \cu(2021-04-23 14:32:49)\c-";
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 997 B |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 999 B |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1,021 B |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 999 B |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 997 B |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.4 KiB |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.5 KiB |
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.5 KiB |
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 1.8 KiB |
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 1.8 KiB |
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Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 1.9 KiB |
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Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.2 KiB |
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Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.3 KiB |
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.5 KiB |
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Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 2.6 KiB |
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 2.7 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3 KiB |
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 2.9 KiB |
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.8 KiB |
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@ -681,8 +681,33 @@ Class SWWMStatusBar : BaseStatusBar
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|| ((poi.trackedline.special == Exit_Normal) && (level.nextmap.Left(6) == "enDSeQ")) )
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tag = String.Format("\cg%s\c-",StringTable.Localize("$SWWM_EEXIT"));
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else if ( poi.trackedline.special == Exit_Secret )
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tag = String.Format("\cx%s\c-",StringTable.Localize("$SWWM_SEXIT"));
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else tag = String.Format("\cy%s\c-",StringTable.Localize("$SWWM_NEXIT"));
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{
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// NOT YET IMPLEMENTED
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/*LevelInfo l = LevelInfo.FindLevelInfo(level.nextsecretmap);
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if ( l && l.isValid() ) tag = String.Format("\cx%s:\c- %s\c-",StringTable.Localize("$SWWM_SEXIT"),l.LookupLevelName());
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else */tag = String.Format("\cx%s\c-",StringTable.Localize("$SWWM_SEXIT"));
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}
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else if ( (poi.trackedline.special == Exit_Normal) || ((poi.trackedline.special == ACS_Execute) && (l.Args[0] == -Int('E1M8_KNOCKOUT'))) )
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{
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// NOT YET IMPLEMENTED
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/*LevelInfo l = LevelInfo.FindLevelInfo(level.nextmap);
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if ( l && l.isValid() ) tag = String.Format("\cy%s:\c- %s\c-",StringTable.Localize("$SWWM_NEXIT"),l.LookupLevelName());
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else */tag = String.Format("\cy%s\c-",StringTable.Localize("$SWWM_NEXIT"));
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}
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else if ( poi.trackedline.special == Teleport_NewMap )
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{
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// NOT YET IMPLEMENTED
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/*LevelInfo l = LevelInfo.FindLevelByNum(poi.trackedline.Args[0]);
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if ( l && l.isValid() ) tag = String.Format("\cy%s\c-%s\c-",StringTable.Localize("$SWWM_EXIT"),l.LookupLevelName());
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else */tag = String.Format("\cy%s\c-",StringTable.Localize("$SWWM_NEXIT"));
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}
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else if ( ((l.special == ACS_Execute) || (l.special == ACS_ExecuteAlways)) && (l.Args[0] == -Int('MapFadeOut')) )
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{
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// NOT YET IMPLEMENTED
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/*LevelInfo l = LevelInfo.FindLevelByNum(poi.trackedline.Args[2]);
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if ( (level.levelnum != 1) && l && l.isValid() ) tag = String.Format("\cy%s\c-%s\c-",StringTable.Localize("$SWWM_EXIT"),l.LookupLevelName());
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else */tag = String.Format("\cy%s\c-",StringTable.Localize("$SWWM_NEXIT"));
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}
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}
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Font fnt = LangFont(mMiniwiFont);
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Screen.DrawText(fnt,Font.CR_WHITE,(vpos.x-hsi.x*fnt.StringWidth(tag)/2.)/hsi.x,(vpos.y-hsi.y*fnt.GetHeight()/2.)/hsi.y,tag,DTA_VirtualWidthF,ssi.x,DTA_VirtualHeightF,ssi.y,DTA_KeepRatio,true,DTA_ClipTop,cliptop,DTA_ClipBottom,clipbottom,DTA_ClipLeft,clipleft,DTA_ClipRight,clipright);
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