Add blood pools to the effect queue system.

This commit is contained in:
Mari the Deer 2025-03-16 21:02:13 +01:00
commit 9757aed5e6
10 changed files with 63 additions and 25 deletions

View file

@ -53,9 +53,6 @@ Class SWWMHandler : EventHandler
transient ui Vector2 oldplayerpos;
transient ui bool do_trace_steps;
// for bloody footsteps
mkBloodPool bloodpools;
enum EProfileTimer
{
PT_WORLDTICK,