Add blood pools to the effect queue system.

This commit is contained in:
Mari the Deer 2025-03-16 21:02:13 +01:00
commit 9757aed5e6
10 changed files with 63 additions and 25 deletions

View file

@ -81,7 +81,7 @@ extend Class Demolitionist
}
// part 2: check for stepping on a blood pool, make feet bloody
if ( !hnd ) hnd = SWWMHandler(EventHandler.Find('SWWMHandler'));
for ( mkBloodPool p=hnd.bloodpools; p; p=p.nextpool )
for ( mkBloodPool p=hnd.pools; p; p=p.nextpool )
{
// vertical distance fast check
if ( abs(checkpos.z-p.pos.z) > 8. )