Don't change monster health with skill levels.
Lunatic is meant to have the same damage factor and aggressiveness as hardcore.
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4 changed files with 8 additions and 11 deletions
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@ -158,7 +158,6 @@ Skill normal
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}
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Skill hard
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{
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MonsterHealth = 1.25
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DamageFactor = 1.25
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Aggressiveness = 0.25
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SpawnFilter = hard
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@ -170,7 +169,6 @@ Skill hardcore
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{
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DisableCheats
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FastMonsters
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MonsterHealth = 1.5
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DamageFactor = 1.5
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Aggressiveness = 0.5
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SpawnFilter = nightmare
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@ -182,9 +180,8 @@ Skill hardcore
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Skill lunatic
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{
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DisableCheats
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MonsterHealth = 2.0
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DamageFactor = 2.0
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Aggressiveness = 1.0
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DamageFactor = 1.5
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Aggressiveness = .5
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SpawnFilter = nightmare
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SpawnMulti
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NoInfighting
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