All Mortal Rifle state code done. Actual firing later.
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2d4c2b4632
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21 changed files with 489 additions and 68 deletions
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@ -233,7 +233,7 @@ Class SWWMCellAmmoSmall : SWWMAmmoSpawner
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{
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bool aex = SWWMUtility.ItemExists('CandyGun',ownedonly:enemydrop),
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bex = SWWMUtility.ItemExists('MisterRifle',ownedonly:enemydrop);
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if ( (!aex && bex) || (!Random[Replacements](0,2) && bex) ) return 'MisterGAmmo';
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if ( (!aex && bex) || (!Random[Replacements](0,2) && bex) ) return !Random[Replacements](0,2)?'MisterGAmmo':Random[Replacements](0,2)?'MisterRound':'MisterRound2';
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if ( aex ) return 'CandyGunBullets';
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}
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bool aex = SWWMUtility.ItemExists('SilverBullet',ownedonly:enemydrop),
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@ -273,7 +273,7 @@ Class SWWMCellAmmoBig : SWWMAmmoSpawner
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{
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bool aex = SWWMUtility.ItemExists('CandyGun',ownedonly:enemydrop),
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bex = SWWMUtility.ItemExists('MisterRifle',ownedonly:enemydrop);
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if ( (!aex && bex) || (Random[Replacements](0,1) && bex) ) return !Random[Replacements](0,2)?'MisterGAmmo2':Random[Replacements](0,2)?'MisterRound10':'MisterAmmo';
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if ( (!aex && bex) || (Random[Replacements](0,1) && bex) ) return !Random[Replacements](0,2)?'MisterGAmmo2':Random[Replacements](0,2)?'MisterRound5':'MisterAmmo';
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if ( aex ) return Random[Replacements](0,3)?'CandyGunBullets3':'CandyGunAmmo';
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}
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bool aex = SWWMUtility.ItemExists('Sparkster',ownedonly:enemydrop),
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