More changes from master.

This commit is contained in:
Mari the Deer 2021-09-22 19:39:44 +02:00
commit 9f54ec6f62
22 changed files with 335 additions and 143 deletions

View file

@ -77,7 +77,7 @@ extend Class SWWMHandler
override void WorldThingDied( WorldEvent e )
{
if ( profiling ) curms = MSTime();
if ( e.Thing.default.bISMONSTER && ((e.Thing.default.bBOSS) || (e.Thing.GetSpawnHealth() >= 1000)) && (alreadygold.Find(e.Thing) == alreadygold.Size()) )
if ( e.Thing.default.bISMONSTER && ((e.Thing.default.bBOSS) || (e.Thing.GetSpawnHealth() >= 1000) || e.Thing.FindInventory("BossMarker")) && (alreadygold.Find(e.Thing) == alreadygold.Size()) )
{
// make sure we can't farm drops from revivable enemies
// (or cause some things to spam-spawn gold shells)