Player movement speed overhaul, separating into three speeds: walk, run, sprint.
Added separate run/walk animations. Added jump animation independent from boost. Tweaked boost animation. Tweaked fall animation.
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14 changed files with 290 additions and 106 deletions
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@ -54,6 +54,13 @@ extend Class SWWMHandler
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}
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return;
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}
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else if ( e.Name ~== "swwmsetwalk" )
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{
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if ( (e.player == -1) || !playeringame[e.player] || !players[e.player].mo ) return;
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let mo = Demolitionist(players[e.player].mo);
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if ( mo ) mo.bWalking = e.Args[0];
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return;
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}
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else if ( e.Name ~== "swwmfixitemcaps" )
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{
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// this command is only really needed when I update item max amounts mid-playthrough
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