First two steps of fuel regen don't click, for easier feedback.
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4 changed files with 5 additions and 4 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r39 \cu(Tue 19 Apr 18:40:23 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r39 \cu(2022-04-19 18:40:23)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r40 \cu(Tue 19 Apr 19:52:23 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r40 \cu(2022-04-19 19:52:23)\c-";
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@ -818,6 +818,7 @@ demolitionist/knockout sounds/demolitionist/demoknockout.ogg
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demolitionist/dashregen sounds/demolitionist/demodashregen.ogg
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demolitionist/fuelregen sounds/demolitionist/demofuelregen.ogg
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demolitionist/fuelrgend sounds/demolitionist/demofuelregenend.ogg
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demolitionist/fuelrgstp sounds/demolitionist/demofuelregenstep.ogg
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$playersound demolitionist neutral *grunt DSEMPTY
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$playeralias demolitionist neutral *pain100 demolitionist/lopain
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BIN
sounds/demolitionist/demofuelregenstep.ogg
Normal file
BIN
sounds/demolitionist/demofuelregenstep.ogg
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Binary file not shown.
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@ -1192,12 +1192,12 @@ Class Demolitionist : PlayerPawn
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if ( (oldfuel < (default.dashfuel/24)) && (dashfuel >= default.dashfuel/24) )
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{
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fuelcooldown = 20;
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A_StartSound("demolitionist/fuelrgend",CHAN_BODY,CHANF_OVERLAP,.6,4.,.8);
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A_StartSound("demolitionist/fuelrgstp",CHAN_BODY,CHANF_OVERLAP,.6,4.,.6);
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}
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else if ( (oldfuel < (default.dashfuel/12)) && (dashfuel >= default.dashfuel/12) )
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{
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fuelcooldown = 10;
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A_StartSound("demolitionist/fuelrgend",CHAN_BODY,CHANF_OVERLAP,.6,4.,.9);
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A_StartSound("demolitionist/fuelrgstp",CHAN_BODY,CHANF_OVERLAP,.6,4.,.7);
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}
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if ( (oldfuel < dashfuel) && (dashfuel == default.dashfuel) )
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{
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