Fix misaligned graphics when double-stacking Biospark.
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parent
e961e1961a
commit
a53ba3e287
2 changed files with 3 additions and 3 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r187 \cu(Sun 17 Jul 13:04:50 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r187 \cu(2022-07-17 13:04:50)\c-";
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SWWM_MODVER="\cyDEMOLITIONIST \cw1.3pre r188 \cu(Mon 18 Jul 18:35:32 CEST 2022)\c-";
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SWWM_SHORTVER="\cw1.3pre r188 \cu(2022-07-18 18:35:32)\c-";
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@ -202,7 +202,7 @@ extend Class Sparkster
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int yy = 24;
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for ( int i=0; i<8; i++ )
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{
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if ( clipcount <= i ) Screen.DrawTexture(RoundTex[0],false,bx-4,by-yy,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Desaturate,255,DTA_ColorOverlay,Color(160,0,0,0));
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if ( clipcount <= i ) Screen.DrawTexture(RoundTex[0],false,bx-5,by-yy,DTA_VirtualWidthF,ss.x,DTA_VirtualHeightF,ss.y,DTA_KeepRatio,true,DTA_Desaturate,255,DTA_ColorOverlay,Color(160,0,0,0));
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else
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{
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bRed = ((i>=4)&&(clipcount<6)||(i<4)&&(clipcount<2));
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