Hotfix: Shouldn't spawn DLC weapons here yet.
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2 changed files with 8 additions and 7 deletions
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@ -1,3 +1,3 @@
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[default]
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.1.19 \cu(Sat 9 Oct 21:36:29 CEST 2021)\c-";
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SWWM_SHORTVER="\cw1.1.19 \cu(2021-10-09 21:36:29)\c-";
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SWWM_MODVER="\chSWWM \czGZ\c- \cw1.1.20 \cu(Sat 9 Oct 21:45:27 CEST 2021)\c-";
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SWWM_SHORTVER="\cw1.1.20 \cu(2021-10-09 21:45:27)\c-";
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@ -1996,11 +1996,12 @@ Class SWWMUtility
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}
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if ( !needsmelee && needsgun )
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{
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bool needsexplo = CheckNeedsItem('ExplodiumGun',true);
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bool needsblast = CheckNeedsItem('PlasmaBlast',true);
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if ( needsexplo && !needsblast ) return 'ExplodiumGun';
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if ( !needsexplo && needsblast ) return 'PlasmaBlast';
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return Random[Replacements](0,1)?'ExplodiumGun':'PlasmaBlast';
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//bool needsexplo = CheckNeedsItem('ExplodiumGun',true);
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//bool needsblast = CheckNeedsItem('PlasmaBlast',true);
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//if ( needsexplo && !needsblast ) return 'ExplodiumGun';
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//if ( !needsexplo && needsblast ) return 'PlasmaBlast';
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//return Random[Replacements](0,1)?'ExplodiumGun':'PlasmaBlast';
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return 'ExplodiumGun';
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}
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if ( needsmelee && !needsgun )
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{
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